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Messages - maxbeedo

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Gaming General / Re: General gaming chatter
« on: April 24, 2019, 12:09:50 AM »
Finished God of War (plus the platinum).  Kinda disappointed that the game sticks with the very simple and very small stakes, despite all the references to everything going on with some of the "greater" gods.  The goal within the first 5 minutes of the game remains the goal all the way through the ending, which is perhaps a bit TOO simple (but maybe why it's so widely praised by the masses).  It was a nice touch that the ending credits started while still in control of Kratos.  The ending and kinda-mid-credits scene set up several things for a sequel, along with a big twist, but given how powered up my Kratos was by the end, having done all of the Niflheim and Muspelheim trials and grinding, where the final boss literally couldn't hurt me, it's hard to imagine Kratos or Atreus being threatened by anything.  Getting the collectables for the platinum did require a guide, since I couldn't be bothered to stand in every spot in every area of the game looking around for ravens, or for one random item I didn't pick up, but thankfully the map does label each "region" with a list of what you've found there, which made it go much quicker.  If you're a fan of the Marvel Thor films and like the idea of the Byfrost, this game's version of that looks 10x better, and it was pretty cool to explore "most" of the realms (and is a good excuse to have some visual variety).  Overall it's a solid game, with several things I'd tweak to make it better, but I can see why it got so many GOTYs, since it is often "cinematic". 

Gaming General / Re: General gaming chatter
« on: April 22, 2019, 11:20:09 AM »
Getting near the end of God of War.  Not too thrilled with the combat, as it relies on a flash system to tell you if an attack is unblockable, will break your guard, or not, but about half the time the flash doesn't come until after the attack is already hitting you, and a lot of blockable attacks are undodgeable, meaning you get punished either way for guessing wrong.  Lots of attacks that should be blockable aren't for no reason, and lots of attacks that shouldn't be blockable are (why am I able to block ground shockwaves with a shield?).  I've currently taken out 4 Valkyries which are optional bosses and have interesting movesets, but they are some of the most problematic in regards to how the combat is "supposed to work" as above. The exploration has been very good for the most part, with a lot of treasures shown but without any obvious way of getting to them, hence needing to investigate and solve some puzzles.  The lore has been solid regarding the 9 realms, but the main story has taken some somewhat unrealistic turns in the Kratos/Atreus dynamic that I'm still waiting to see get resolved. 

Gaming General / Re: General gaming chatter
« on: April 18, 2019, 03:03:55 AM »
Started God of War yesterday.  It's... ok, so far.  The exploration is pretty limited, and there are a pretty large number of puzzles, all of which have been very simple.  The combat is "cinematic", but it's also heavily stat-based, meaning very early on it's easy to run into random enemies that one-shot me because they are a significantly higher level, even though they're surrounded by guys I can take just fine.  There are also a crap ton of gatekeeping measures all over the places, several different types of chests and doors I can't open, can't get more health/rage or improve my weapons/armor unless I advance the story, etc. It's a pretty game, and I'm happy to see it go into Norse mythology with the 9 realms and all that, so we'll see how it goes. 

The Argument Chamber / Re: 2019 tax day sucked
« on: April 16, 2019, 06:36:57 PM »
My refund last year was over 4x what it had been for years before, probably because the standard deduction for me went up from $6300 to $12000.  Since I'm way below the average income, it probably affected me a lot more... I guess?  Who knows.

Gaming General / Re: Jedi Fallen Order
« on: April 15, 2019, 11:03:40 PM »

Later: Hmmm, interesting that they've apparently changed their stance that "every game must have a service model", which Amy Hennig's game wasn't going to have and got canceled partly because of.  Also, Battlefront 2 wasn't reported to have microtransactions to any serious degree, and then we saw how that blew up after launch.  I'll hold my judgment until final release, but I'm hopeful.

Movies & TV / Re: Rise of Skywalker
« on: April 15, 2019, 12:11:43 AM »
I believe that falls under "Well, I don't really care anyway."

No, it falls under I have many better things to do than to debate "true fandom" with an incel troll. If I had the inclination I could spend volumes debating you and make you look foolish. I simply have no desire to do so. I could give two fucks less that some internet tough guy doesn't believe me. Your ego is out of control on this. You, like Trump followers, believe your flawed logic is unassailable and your opinions are facts. Max, it's time to go tell Mommy you're being like that on the internet again.

I'd still be interested in your arguments on why TLJ is a good film. I haven't seen one decent argument for the film anywhere, and thousands of videos and pages condemning it.  You're welcome to just point me to a defense somewhere (as I did in several links above for critiques).  All of the defenses I've seen so far either have every other sentence as "I really liked this" or "yes, this part is terrible, but...", or how individual actors or scenes were cool, but nothing regarding the movie as a whole or in any traditional film-critiquing capacity (there are some arguments against the film I do feel are too nitpicky).  Everyone has their own level of crap they can forgive in a film and still enjoy it, mine just happens to be really strict, specifically for Star Wars.  There might be other fandoms you care about way more than I do that you'd be shocked I'm not offended by something in it.  I also wouldn't mind hearing what Star Wars means to you (or anyone else here), why you watch the films, which might shed light on our differences.  If not, that's fine. 

Movies & TV / Re: Avengers Endgame
« on: April 14, 2019, 11:24:59 PM »
I've avoided the trailer so far, somehow.  I mean, I know how it ended in the comics, so to some degree I'm already spoiled, but I'm very interested in seeing how they handle their version. 

Movies & TV / Re: Rise of Skywalker
« on: April 14, 2019, 10:29:07 PM »
I don't care about an internet challenge from a retarded incel like you or what you think. You are dead wrong, and you're a dumbfuck to boot. I'm not going to spend an incredible amount of time on an idiot like you. Have a good evening.

I believe that falls under "Well, I don't really care anyway."  I'm prepared to debate and listen to your arguments (my "true fans" statement was imprecise and certainly deserves an explanation, see below).  It's puzzling you would love the original trilogy and then love the film that tells you you're an idiot for doing so (if you cared about Luke as a character).  But your response is pretty much the same as the current filmmakers give when faced with criticism, and this is not my first internet scuffle regarding this topic, so I've heard worse.

Dude, first... put down the Cheetos before you hurt yourself.

It's not a religion. It's not a philosophy. George Lucas isn't the Second Coming or some genius with deep insight into the human spirit. It's a series of movies that follow a very, very formulaic and safe 3-act structure that's been done a million times, and Lucas isn't even especially good at it.

Some are better than others. But I am as much a fan as anyone, and I have enjoyed all the movies to one degree or another. Hating one of them doesn't make you some golden child of fandom. It just makes you a fan who likes things differently. You're not special. You have no special exclusive claim to the title of "fan" of the series.

Disney saved a floundering IP. Get over it.

Well there's certainly something there given all of the comparisons to Joseph Campbell and The Hero's Journey, and occasionally Buddhism.  You are correct that Lucas has certainly not been the best at showing it or explaining it, and many parts of why Star Wars "is great" has far more to do with the people around him than Lucas himself.  For whatever reason, it became bigger than what Lucas himself could describe, with many other people taking parts and expanding on them, but it definitely was his intention. 

"I see Star Wars as taking all the issues that religion represents and trying to distill them down into a more modern and easily accessible construct [] I put the Force into the movie in order to try to awaken a certain kind of spirituality in young people more a belief in God than a belief in any particular religious system. I wanted to make it so that young people would begin to ask questions about the mystery." ---George Lucas, Time Magazine, 1999. 

The Sith/Jedi Master/Slave Morality dynamic is a pretty big key too, but it's not delved into very much in the films, as they focus more on Luke's "coming of age" journey.  There's also Technology vs. Nature (Luke trusting in the Force vs. the Targeting Computer, Ewoks vs. Imperials, etc.).  The films absolutely made me ask a lot of questions as a kid, and my worldview has been challenged many times by various Star Wars-related media and what those questions made me seek out in philosophy (most recently Kreia in KOTOR2).  So when I say "true fans", I'm talking about fans that are constantly thinking about Star Wars, what it means, what can be learned from it, where are the arguments on both sides, how the lessons therein might apply in real life, etc., fans who actually have some stake in the themes and meanings behind the films.  TLJ was a very, very deep kind of insult with how much it threw away (how they changed Luke, the beliefs of the Jedi or Sith, the total lack of ideologies for the Resistance or First Order, everything set up in TFA, etc.), along with being a very boring and bad film in general with the number of immersion-breaking illogical plot decisions.  I also understand that the casual movie-goer may not recognize or care about the ideological struggle going on (which is a whole other rabbit hole).

"Saved" is an interesting word.  Certainly video game fans wouldn't agree, given how EA has treated the license (though we'll see how Jedi Fallen Order turns out).  Lots of cool ideas were still being brought into Star Wars in other media.  I could've easily lived without any of the Disney films, but I'm not 100% against the idea of "someone" making more films.

Movies & TV / Re: Rise of Skywalker
« on: April 14, 2019, 07:38:09 PM »
There's a very distinct gap between true fans, who hated TLJ

Wait. Are you suggesting that if you didn't hate TLJ you're not a "true fan" of Star Wars?

If so, you can just fuck right off forever with that bullshit.

Yep, I'm saying that.  I'm saying that to your face... over the internet.  I dare you to try to defend TLJ.  The argument will inevitably end with you giving up and saying "Well, I don't really care anyway" or "Well, I liked it, superficially, and that's all that matters", as I'm well-prepared to go much further defending my hill than you are at yours.  Keep that in mind if you want to pick a fight.  Millions of people have had the opportunity to try to offer counterarguments to the thousands of critiques of the film, and none have done so without offering the above as their fundamental stance, because they lack an understanding of the place Star Wars holds in modern culture and why people would be insulted by TLJ in the first place, and how TLJ attempts to tear it down for the sake of tearing it down, without offering any alternatives.  There always was a lot more to Star Wars than lightsabers, unique sounds, great music, and cool ships.  I wouldn't call it a religion, but there are certainly philosophical leanings and human truths behind it (and a lot of the related media) that goes far beyond simple "popcorn fare", which is why the original films catered to everyone, everywhere.  If you like the films because you think they sound good and look good, because that's all you ever want in a film, that's fine, but then we're not talking on the same wavelength. 

Movies & TV / Re: Rise of Skywalker
« on: April 14, 2019, 05:19:19 PM »
I also didn't think this looked like it would be any improvement whatsoever over what I consider to be one of the worst movies of all time.  Rey flipping onto a TIE only makes me think "that pilot is an idiot for flying so low".  Lando showing up only makes me think "Keep getting them checks Mr. Williams, but you should've been here while Han was still alive, since he's the only character you're linked to."  I don't trust their writing ability to make Palpatine coming back make sense, or that they wouldn't Disney-fy him like all the other First Order characters in TLJ (i.e. bumbling idiotic comic relief).  They also need to prove they can write a coherent story that isn't an obvious collection of set pieces they wanted in the film with no idea how to connect them, but a trailer isn't going to show that anyway.

You're one of those Reddit people that there was no way this was going to please, aren't you?

There's an extremely small chance, but not based on any evidence since Disney took over.  There's a very distinct gap between true fans, who hated TLJ, and those who really don't care about Star Wars at all, who can turn off their brains and like the film for shallow reasons.  If you're in the latter category... fine.  Grab your popcorn and enjoy the film.  It's easy to not care about things.  It's much harder to watch something you love become an abomination by people who clearly don't know what Star Wars was about. 

I've never posted on Reddit though. 

Movies & TV / Re: Rise of Skywalker
« on: April 14, 2019, 11:54:51 AM »
I also didn't think this looked like it would be any improvement whatsoever over what I consider to be one of the worst movies of all time.  Rey flipping onto a TIE only makes me think "that pilot is an idiot for flying so low".  Lando showing up only makes me think "Keep getting them checks Mr. Williams, but you should've been here while Han was still alive, since he's the only character you're linked to."  I don't trust their writing ability to make Palpatine coming back make sense, or that they wouldn't Disney-fy him like all the other First Order characters in TLJ (i.e. bumbling idiotic comic relief).  They also need to prove they can write a coherent story that isn't an obvious collection of set pieces they wanted in the film with no idea how to connect them, but a trailer isn't going to show that anyway.

Gaming General / Re: So I fired up D2 again
« on: April 05, 2019, 01:28:10 AM »
Let me know if you need anything for 1.14b or later, as I have duplicates of quite a bit of stuff.  I'm using GoMule, but I'm just manipulating the .d2s files, so I can send you a D2 character save as a mule if you need anything.

Only grailer I've found in the last 3 weeks was a Grandfather.  Otherwise a lot of nothing, or "almosts", like a rare Unearthed Wand and 2 rare Hydra Bows.

The Argument Chamber / Re: Freedom and security of information
« on: April 01, 2019, 12:20:54 AM »
There are certainly reasons to be worried, though I try to tell myself that 99.9% of the data collection is for market research purposes, because traditional surveys are a hassle and companies have no idea what "most people" really want, as they only hear from the people who were so angry they put forth the effort to complain.  You could probably have a conversation with any random person in charge of collecting this information from the tech companies and they'd be perfectly nice, humble, actually want to do good, etc...   but then what about the next guy in charge of that info?  And the next?  You either have to hope that every person with access also has the integrity to not abuse it, or hope that the data is so ridiculously large that no one really has time to parse through it all to find anything of exploitable worth.  Working in computer repair we had all sorts of people paranoid that we'd go looking through their pictures or files or whatever, and the genuine answer was "Ummm, we really don't have time to be looking through your stuff", so I use that experience to lessen the worry a bit.

Gaming General / Re: So I fired up D2 again
« on: March 27, 2019, 04:14:25 PM »
Areas in NM/Hell have a level that all regular mobs are set at.  Random uniques (and their minions) are at +3 level from that, champions are +2 from that.  Super uniques and bosses are set very specifically, so some have their TCs or levels manually adjusted to be different than the area they are in.  As someone who somewhat recently restarted the game completely, I like that the idea that, while Hell is extremely hard, there are areas you can target in Act 1 or Act 2 that have the possibility of dropping anything in the game, and they are usually areas you wouldn't go to normally, thus allowing you the chance to farm up the gear you need to proceed further.  In Act 1, the Mausoleum and The Pit are level 85 areas, and thus the normal mobs there can drop TC87 items (though you have to kill uniques/champions to get the rarest unique/set items that have a qlvl of 86 or 87), but the entire main path in Act 1 is in the 70s.  Monster TC and level are checked separately, and the item can't be dropped if the monster doesn't meet the requirements of both.  That's partly why so many of the TC3 items are hard to find, because they have qlvls in the high teens or 20s, so for example I'm still missing Tancred's Hobnails that are TC3 but are qlvl27, so they can't drop until Act 4 despite just being "Boots." The immunities also make it so different builds have to target specific areas if they want to farm the best gear effectively.  The Ancient Tunnels in Act 2 doesn't have any naturally-spawning cold immunes, the Mausoleum only spawns zombies and skeletons that are lightning immune, Durance levels have no fire immunes, etc. 

Hell Meph is level 87, but is manually capped at dropping TC78 and lower.  He's still very good to run for the amount of drops he gives for the time it takes, especially for mid-tier gear, but you won't get the hardest-to-find gear from him.  Pindleskin is level 86, so he can still drop "almost" anything, making him still a favorite to farm (can't drop Tyrael's Might, Arachnid Mesh, or Azurewrath because they are qlvl87, Tyrael's being the only one of those that Meph can't drop).  The Worldstone Keep is all level 85, and Baal himself is level 99, though the area can be ridiculously tough depending on the spawns (mostly Burning Souls), and Baal's level matters very little compared to the scope of items in the game, as the highest set/unique qlvl is 87 (there are a few specific Charm affixes that require above that though).  The area vs. boss debate depends on what you're looking for.  If your gear sucks, bosses are still way better since they drop good stuff way more frequently, but if you're looking for specific gear you might want to target a specific area or super unique.  For example, at Players 1, 0% MF, Hell Meph has a 1 in 1841 chance to drop a Harlequin Crest, but a random unique has around a 1 in 45000 chance (dropcalc).  If you're looking for something like Tyrael's Might though, the only bosses that can drop it are Hell Baal and Nilathak, which take a long time to get to and take longer to fight than clearing lvl 85 areas looking for unique/champion packs.  I like that it balances things this way, as I tend to get rewarded farming bosses OR areas. 

Gaming General / Re: So I fired up D2 again
« on: March 27, 2019, 11:53:55 AM »
Not sure what you mean with the item finding in the later patches.  All of the TC drop possibilities are known for every monster and boss, with exact drop odds, which are still low enough to be a huge challenge.  Rune drop rates were boosted but not in any ridiculous way, I've still never seen a Zod, Cham, Jah, or Vex (and the only Ber I ever saw I got like 15 years ago).

Depending on your OS, the version you get through downloading might be 1.14b (which is what I got when I downloaded it), or 1.14d if you update it on (the current patch).  1.14a is what added Windows 7/8/10 and Mac OS 10.10+ native support (no XP compatibility mode needed).

1.10 was the biggest change, as it made Hell difficulty much much harder, added skill synergies, and like triple the number of elite uniques.  As fun as it would be to go back to 1.07 to try to get some of the items that no longer exist, there was also no /players setting (added in 1.09), so everything would take way way longer. 

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