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Messages - maxbeedo

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Diablo (now with Diablo 4 Hype) / Re: So I fired up D2 again
« on: August 03, 2020, 04:37:32 PM »
 :o  :o :o

Gaming General / Re: General gaming chatter
« on: July 27, 2020, 10:48:21 AM »
Ended up platinuming Valkyria Chronicles 4, mainly because the squad stories and endgame skirmishes were the most fun parts of the gameplay, with levels being mostly fair, although somewhat stacked against you in numbers.

Put about 12 hours into Judgment.  Similar issues and highlights to Yakuza games.  Main story seems interesting, playing a lawyer who is known for acquitting a killer, who then gets roped into helping clear a Yakuza from a murder (who is clearly not completely innocent).  Seems like it will have some decent twists and turns, as I'm only on chapter 3 out of somewhere in the teens I think.  Side stories have been decent, and plenty of minigames to keep me occupied or to have as a more passive thing to do while listening to podcasts or whatever.

Gaming General / Re: General gaming chatter
« on: July 17, 2020, 10:41:13 AM »
I really enjoyed the start of VC1, but the more I discovered that it is completely a puzzle game rather than a squad strategy game I lost quite some interest :(

True, it's one of those games I found worth using a guide for to limit the gameplay time, because I found the story to be worth that hassle (same goes for VC4).  Thankfully most of the side missions and skirmishes are more "fair" and less puzzle-y than the main ones.

Gaming General / Re: General gaming chatter
« on: July 17, 2020, 12:14:42 AM »
Finished Valkyria Chronicles 4. Ending was ok but was very short, so not much emotional payoff.  Character and story-wise it's probably an 8/10, with a pretty vast cast of characters that all get at least some development.  Squads of 3 soldiers have their own short stories that are pretty great all-around, with some pretty funny ones, such as Scott who only ever says "Yes, sir" or "No, sir", while saluting, even in off-duty conversations.  Every character has attributes that take some personal trait of theirs and translates it to a gameplay effect, like being distracted around women causing lower accuracy, or feeling more comfortable in nature areas and getting higher defense, and there are something like 40+ characters with different voice actors with own unique battle quotes for every action, so there's certainly variety.  Gameplay-wise varies between a 2/10 and a 7/10.  The turn-to-turn strategy can be fun when you're presented with enough information to make good decisions, but sometimes surprises happen and the top-down to 3rd-person transition has some inherent flaws.  The enemy AI is also somewhat dumb, so they resort to overwhelming numbers, shooting straight through the terrain, and getting interception shots in several frames before you can stop time by taking your action to pump up the difficulty (they can take actions quick enough to prevent you from shooting at them, but you can't, even with frame-perfect inputs).  Music is pretty good, which makes sense because it's Hitoshi Sakimoto.  Overall, not quite as good as VC1, but pretty close.

"Happy 111th Birthday Corpsefire"

Love the details.

Gaming General / Re: General gaming chatter
« on: July 13, 2020, 10:37:17 AM »
About half-way through Valkyria Chronicles 4.  The reviews said it was "exactly like Valkyria Chronicles 1", which is pretty much true, for better or worse.  It's remarkably story-heavy, with 6-10 cutscenes between most battles, and the characters are relatively strong.  VC1 had one of the best love stories I've seen in a video game, and VC4 seems to be heading that way. 

There are still parts of the gameplay that I consider "objectively bad game design", where save scumming or restarts are required because of the lack of information given before a battle and that you're primarily judged by how quickly and flawlessly you finish them.  When a mission/map is designed well it's an excellent strategy game, but if you don't already know what the enemy layout and composition is your team may not be right to finish the map "on time" for the best rewards, and the progression EXPECTS you to ace every mission to have enough XP and Money to keep up with enemy upgrades (the difference between finishing a map, for example, in 5 turns versus 8 turns could be literally losing 3/4ths of your XP/Money), otherwise you're forced to replay missions again and again to make up what you lost.

Gaming General / Re: General gaming chatter
« on: July 07, 2020, 06:15:55 PM »
Yes, PS4.  However, that's why I had to mention "the game never crashed", which makes it infinitely better than most games of its type on console.

Gaming General / Re: General gaming chatter
« on: July 07, 2020, 12:07:42 PM »
I would say "If on sale, yes".  I bought it for like $20, and feel pretty good about it overall.  Wouldn't be one of my favorites, but there's a bit of a void without any new single-player Bioware or Bethesda stuff for a while, and this game scratches some of that itch.  Also, tricorn hats are cool.

Gaming General / Re: General gaming chatter
« on: July 06, 2020, 10:03:42 PM »
Finished Greedfall.  Took about 50 hours.  There are a lot of permutations leading to different endings and trophies, which I will probably not replay to try to get.  I was friends with all factions and all companions, yet did not get the "best" ending because of some other choices that I could not have known affected the ending.  There are romances in the game too, but they require exactly perfect dialogue choices that are not clear whatsoever, so I ended up with none (the trophy %s for them are in the single digits).  Otherwise, the ending was decent.  There's a "dilemma" at the end that has at least a little weight to it because the bad guy is actually somewhat likable/sympathetic.

Some cool things:
Companions apparently can and will betray you if they don't like you and/or you don't do their companion quests. 
Dodging and parrying have generous timings, so the combat isn't too terribly hard once you get into the rhythm and have some better gear.
Companions provide talent boosts when they like you, and you can equip gear that provides more, so you can effectively max every talent eventually.
The game never crashed.
The natives have their own language that is used somewhat frequently.  You mostly hear the same phrases repeated, but some conversations are entirely in that language.

Some bad things:
Some cutscenes have your characters facing towards another companion or NPC they aren't talking to or isn't involved in the conversation.
I lost count at 200+ the number of misspelled words in menus and subtitles.
The framerate can chug quite a bit, with some heavy graphical glitching if you run for too long and it can't load the area.
I got stuck in the terrain a couple of times and had to reload, and another time all environmental obstacles were un-interactable.
Companions have like 2 totals lines they spout in combat, and that's all they will ever say, over and over. 
Most quests are deliberately designed, so you can't do things out of orders unless they planned for it.  Quest markers won't move even when they probably should.
It's almost impossible to be a bad person for most of the game, you're generally forced to be the diplomat you're supposed to be.

Gaming General / Re: General gaming chatter
« on: June 29, 2020, 11:18:18 PM »
Put about 15 hours into Greedfall.  Interesting setting, colonial era decor, with everyone wearing tricorn hats and pantaloons, with rapiers and pistols, except you're fighting monsters, dealing with natives, political groups, and there's magic.  It's hard to say what the closest comparison is, but I would say probably a AA unpolished Witcher 3 (Witcher 2-ish?).  There is a lot of dialogue, and the quests have the kind of pivots and tricks that a lot of people like about TW3, with multiple solutions.  If you need to rescue someone from some thugs, you can lockpick the backdoor to sneak in, use Science to blow a small hole in the wall, talk them down, or just fight them.  The combat is... janky, and slow, and the animations are kinda garbage, but the progression systems seem interesting, forcing you to choose certain paths and seeing uses for what you don't have everywhere.  Every piece of dialogue is voiced, although most of it by the same people over and over.  The world has many discrete-but-large areas, and to avoid the large loading times whenever you travel between them you first load into this mini-camp area where you can talk to your companions and have a merchant to buy/sell items, which is pretty nice.  Seems like it'll take like 100 hours to do everything, though maybe it'll snowball after I get better gear and abilities.

Gaming General / Re: General gaming chatter
« on: June 18, 2020, 07:42:54 PM »
Finished Persona 5 Royal.  Total playtime was around 145 hours on Hard difficulty, platinumed in 1 playthrough, although this platinum is way easier than the original (which required a minimum of 2 full playthroughs).  Still has very strong messages all around, with both personal stories as well as political and social commentary.  It deals with sexual/physical abuse, parental neglect, psychological trauma, abusive working conditions, governmental conspiracies, cults, drug dealers, yakuza, child exploitation, societal apathy, etc., all the while being high-school students who would normally lack the power to tackle all of that.  New content was pretty good overall, expanding a couple characters and adding 3 new ones that had plenty of depth.  The new semester was pretty trippy considering how the original game ended, as the tone shifted from "this is pretty depressing" to "things are suspiciously WAY too good", and the post-post-game was pretty great overall.  Romanced the new girl, felt pretty good about it, though there's no chance I play through the game 9 more times to see all the other romance options.

Bought Greedfall, Judgment, and Valkyria Chronicles 4, paid roughly $60 for all 3 on the PS store's recent sale. Probably going to start Greedfall first.

Gaming General / Re: General gaming chatter
« on: June 14, 2020, 10:57:41 AM »
Persona 4 Golden on Steam is kind of a big deal since it was only on PSVita, with the original Persona 4 only being on PS2.  It's a little outdated now and I don't personally find the combat in Persona games to be very interesting as they're turn-based and extremely simple, but the story and characters are strong, if you don't mind the stress of the "life simulator" half of the game.  I'm playing through Persona 5 Royal right now, and it's legit a 130-hr playthrough AND there's a NG+, although I don't think P4G was quite as long.

Gaming General / Re: General gaming chatter
« on: June 12, 2020, 06:22:06 AM »
That might still be happening, but that's not something they would announce during the "Official PS5 Reveal Event".  Didn't see any update on Elden Ring, From Software's next big project, and with Bluepoint doing the Demon's Souls remaster it may be a little while before BB comes to PC, but it would probably happen right before PS5-exclusive BB2 happens.

Other PS5 games I forgot:
Ratchet and Clank: Rift Apart
Project Athia (Square Enix Luminous Studios)
Oddworld: Soulstorm
Little Devil Inside
Hitman 3
Kena: Bridge of Spirits
Sackboy: A Big Adventure
Jett: The Far Shore
Solar Ash
Goodbye Volcano High

Gaming General / Re: General gaming chatter
« on: June 11, 2020, 07:52:55 PM »
Some pretty big announcements during the PS5 Event today.  Spiderman: Miles Morales, Horizon: Forbidden West, Gran Turismo 7, Resident Evil 8: Village, Demon's Souls remake, and a whole bunch of new games.  No price or exact date for the console yet I think, though they did show off the physical unit (upright design). 

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