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Games => Diablo 3 => Topic started by: Cluck Kent on April 10, 2017, 10:42:01 AM

Title: Non seasonal progression thread
Post by: Cluck Kent on April 10, 2017, 10:42:01 AM
I've never been much of a thread starter, but over here, alone in non season, it's been lonely. Oh sure, I have Kormac, but he's not really very good company and because he has no sense of humour, he hates it that I called myself Cluck.

I hit a real milestone today and one I really never thought I'd get to. I completed a 90 GR in 14:57 with my impale DH. I was buoyed by completing an 89 in good time and thought why not give it a go. It wasn't looking particularly good in the early and mid going. I was keeping up with the timer but not getting enough buffer for the RG. I finally found a power pylon and died almost immediately. As it was my 3rd or 4th death during the rift, it was pretty much expired when I resurrected. I pressed on and with about 96% complete, hit a conduit which cleaned up the trash and left me with less than 50 seconds to kill the RG. Fortunately, Stoneslinger popped with 3 seconds left on the timer. It was pretty exciting down here in the basement by myself.

My DH is pretty well geared, but if you like a fast, somewhat unique play style with lots of punch and tons of toughness (550,000,000 and can be another 100,000,000 higher - and it's permanent) I recommend this build. It's fun for GRs and farming as it blows T13 away.

Seems to be a natural for hardcore also and I never thought I'd hear myself say that after my last HC DH death.
Title: Re: Non seasonal progression thread
Post by: syn on April 10, 2017, 11:29:34 AM
grats, cluck.

Title: Re: Non seasonal progression thread
Post by: mn4nu on April 10, 2017, 01:07:55 PM
Congrats on the GR 90!  That's a big one.

I played a shadow DH many seasons ago.  Maybe it's time to try it again.
Title: Re: Non seasonal progression thread
Post by: Supermatt on April 10, 2017, 02:22:19 PM
GG Cluck.

That's interesting to hear because my first season I played Shadow DH and landed up switching to UE because I wasn't enjoying it. But I kept the dude geared for Shadow and he has incidentally been kitted out in almost all Ancient gear as my other DHs have found the pieces...

Could be what gets my onto the DH leaderboards :-)
Title: Re: Non seasonal progression thread
Post by: Timinator on April 10, 2017, 08:12:31 PM
gg cluck! thats way above what i've done before
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 10, 2017, 08:32:54 PM
Yes, this build is very different from the old Impale. I tried that as well and was unimpressed. Totally different. Totally better.
Title: Re: Non seasonal progression thread
Post by: Lego on April 11, 2017, 04:22:30 AM
Making a little progress on my Barb as migraine permits. It's on Xbone, which I haven't had for very long. It's kind of interesting to be starting from scratch after doing everything I could on PS3.


Having alot of fun.
Title: Re: Non seasonal progression thread
Post by: Orbert on April 11, 2017, 01:23:40 PM
Yes, this build is very different from the old Impale. I tried that as well and was unimpressed. Totally different. Totally better.

How is it different and better?  Serious question.  I played the old Impale build, and yeah it was fun being able to one-shot nearly everything and definitely a different style for a Demon Hunter, but I got kinda bored with it.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 12, 2017, 09:00:35 AM
How is it different and better?  Serious question.  I played the old Impale build, and yeah it was fun being able to one-shot nearly everything and definitely a different style for a Demon Hunter, but I got kinda bored with it.
[/quote]

Orbert, I also played a bit of the old Impale and it was not my cup of tea. It was fragile and I believe it was the fan of knives, run in, FoK, run away type build. To me it felt like a trick build. I can't explain it better than that, sorry.

This new build is incredibly tough. I'm running with a constant 550 million toughness so there is a lot more toe to toe melee even though FoK is a ranged skill. You never wait for the timer to cycle around on your skill, you just kill, kill, kill, vault, vault vault, kill, kill, kill. Constant high damage, constant high toughness. This time it feels like a real build, not a card trick.

It's fast because of the endless free vaults, and very fast if you're young, have nimble fingers and know how to vault. I score 0 out of 3 on that list but still find it quick. I've been running this set for less than 2 weeks and clear speed GR 80s consistently between 5 and 6 minutes. My best, long played WD did 'speed' 80s in and average of 10-12 minutes.

Now I'm not sure that any build is suited for everyone, but if you've got the Shadow set lying around I believe it's worth throwing together and trying it out.  Even without great gear, you'll find GR 70 - 75 easy pickings.

Two issues I have with the build:

1. This build is a one target build. At high GR levels, it can be difficult to pick out the elites you're trying to kill and I have to vault in and out of large packs to get face to face with the elite I'm trying to kill. It will kill mobs, but there are much better builds out there if you want to mow down entire screens at a time.
2. Dune Dervishes swat this build down immediately. If you see them start to spin, it's probably too late to get away. They can be killed from range or you can vault into melee when they aren't spinning, but if you're HC and see Dervishes, run away.
Title: Re: Non seasonal progression thread
Post by: Orbert on April 12, 2017, 10:53:52 AM
Thanks, that's exactly what I was looking for.  Maybe I'll try it.  I think I had Haedrig burn all my Shadow gear, but I seem to find it all the time, so it might not take too long.
Title: Re: Non seasonal progression thread
Post by: SideSBob on April 14, 2017, 07:02:24 AM
Congratulations again, Cluck.  Any attempts at GR 91?  We are
getting close on Straw being done with Conqueror and I am eager
to resume nonseason play next week!  The speeds for 80+ sound
like a big help with farming up augments.
Title: Re: Non seasonal progression thread
Post by: SideSBob on April 18, 2017, 10:24:40 AM
I heard about a tweak to the WW build that I have been running and
decided to test it on GR 94 for survival.  The test went amazingly
well with three good floor maps (the middle had blazing guardians
though).  I ended up getting Saxtriss with a good lead and a Shield
Pylon and the rest was history.  GR 94 is down and the clear earned rank 23
for barb.
Title: Re: Non seasonal progression thread
Post by: mn4nu on April 18, 2017, 10:56:51 AM
Very nice Bob!
Title: Re: Non seasonal progression thread
Post by: Timinator on April 18, 2017, 12:00:23 PM
Gg bob!
Title: Re: Non seasonal progression thread
Post by: Supermatt on April 18, 2017, 04:17:20 PM
Gg Bob. That's insane! Huge congrats!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 20, 2017, 10:13:54 AM
Fantastic Bob! Well done.

Bob and I played last night and we were revving up to do some 2 player GR 90s when a couple other chaps joined and we cranked it up immediately to 95. I had never attempted a 95 with my new, shiny Impale DH but with a Monk and a Barb mitigating damage, I was eager to try. Bob firebatted things up with his powerful WD and 95 went down like nothing. So did 96. I urgent the group to stay on 96 since we could run it pretty well and it gives great XP, gem upgrades, legs, but the concensus was 97.

What is important to understand here is that my Impale DH has 3 powerful damage mitigation skills. I won't go into the specifics here, but suffice it to say, when solo, these skills provide the build with 550,000,000 toughness. In 4 player group, toughness was over 2,500,000,000. I was standing in overlapping arcane beams while molten explosions were going off and my health bulb was only burping a bit. And this, while I was not in the Monk's Inner Sanctuary. 

So it was damage reduction overkill and I knew if we were going to continue to try higher GR levels I was going to need more damage so to start the 97, I shed one of the three defensive skills in order to bump damage and gave it a go.

We didn't get a great rift but we handled it. My DH held up well and the increase to damage was noticeable.

Then some joker - not me, I swear - loads a GR 100. Ridiculous. But I empowered anyway just because it was the right thing to do. I also shed the second of my three damage mitigation skills for another significant power boost and, Bang! We ploughed through with 2 minutes to spare. And it seemed we found a good rhythm and difficulty level because we stayed and did a few more.

But time grew short and I indicated to the group that I only had time for one more. Someone thought it would be funny to end on a 102, which was even more ridiculous than the 100 but by golly we did that 102 with about 2 minutes to spare.

All in all, it was an amazing 2 hours of D3. The 4 of us were on headsets and cracking wise most of the time which only made it that much more fun, and the XP and loot were only exceeded by the gems upgrades.   
Title: Re: Non seasonal progression thread
Post by: mn4nu on April 20, 2017, 10:48:42 AM
Great story Cluck.  Where does a 4 player GR102 rank on the leaderboards?
Title: Re: Non seasonal progression thread
Post by: Orbert on April 20, 2017, 11:08:33 AM
Holy crap!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 20, 2017, 11:32:20 AM
You need a 106 in 13:00 to get on the 4 player leaderboard.

Seems incredibly high but it's kind of deceptive. Before I 'gave in' to the MP metta, zDPS and DPS together, GR 90 and above seemed unreachable. GR100 and above was only for the 3500+ massive paragoners. But I got tired of struggling with DPS only characters and so I turned to the dark side and built and learned how to use a zDPS Heal Monk. Almost immediately,  Bob and I started to complete 2 players grifts 10-15 levels higher than with DPS characters only. 4 player takes that to another level. 2 zDPS chars and 2 DPS chars co-ordinated are more than the sum of their parts which means even greater differential in GR achievement MP vs solo. And of course the loot, Paragon and especially the gem upgrades earned in MP directly benefit my solo characters.

The Canadian in me wants to apologize for always promoting MP so I will. I'm sorry. However, as it has been fun and rewarding, I am likely to continue to do so. So, I'm sorry in advance. I'll still play solo and HC because I enjoy them. And I will continue to tinker with new builds because that's fun too. But I'm glad I finally relented to zDPS because that made a big impact on all the SC things I like to do and it's another fun play style.

I understand many of the folks around here know this already but it was eye opening to me how large the zDPS gap was until just a couple of months ago and I wanted to share what I'd learned with anyone else out there that might not have known either.



Title: Re: Non seasonal progression thread
Post by: Supermatt on April 20, 2017, 04:45:50 PM
Congratulations guys and great story Cluck!!
Title: Re: Non seasonal progression thread
Post by: hurtlocker on April 20, 2017, 07:56:56 PM
I witnessed the 100+ Grifts fall and was amazed. My impale DH doesn't seem so impervious Cluck, what are the
3 skills that give such defense?
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 20, 2017, 08:15:24 PM
In town I have 56 mil toughness. Shadowpower buffs this to 86 mil and with the elusive ring in the cube the 86 mil becomes 216 mil. Fan of knives Bladed Armour takes it to 278 mil, and Vengeance Dark heart bumps that to 555 mil.
Title: Re: Non seasonal progression thread
Post by: Lego on April 20, 2017, 10:21:51 PM
I am such a n00b compared to you guys. I got my main character, a barb, through the battlefields of Arreat and into what looks like the bowels of hell itself. Lvl 32. So far it's easy mode, but compared to the disaster that was trying a DH as my first character, I'll take it. Don't have any interesting loot, but somehow my items occasionally dupe. I have 2 Squirt's pendants and 2 Leoric's crowns and I have no idea how. Well, I mean I do, but I don't know why, I think. I think if I give an item to my follower, it stays in my stash as well. So I've just been destroying the dupe for materials.
Title: Re: Non seasonal progression thread
Post by: Timinator on April 21, 2017, 03:30:37 AM
Gg lego, the first time is memorable. There is plenty of time to go nuts afterwards
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on April 21, 2017, 08:19:03 PM
Keep going Lego, I was there about 9 months ago. Barbarian is always the best choice for a first character (and the best choice for all subsequent characters, but maybe that's just me...), since as I liked to say way back in Diablo I "nothing is immune to a big fucking sword". You can figure out more complex character builds once you know more about the game.

Great work by Cluck and Bob! I really enjoy doing bounties in MP but other than that I'm a committed single player, a good team for greater rifts does sound fun though. I'm working a whirlwind build hard in non-season trying to get to 70 to open up primal ancient items, made 67 today at paragon 778 or 779. I have some doubts about my build and/or how I'm playing it but can't see how to make major improvements, I did some experimenting today after the GR67 and think I made some progress.

I've used the armoury to make up a leap-quake build but I'm not very good at that yet, will try to learn it once I've reached GR 70.
Title: Re: Non seasonal progression thread
Post by: sam_manzanza on April 23, 2017, 10:32:37 PM
Fired up D3 for the first time in a long time yesterday and played around a little. Was really good fun. Not sure how long it will hold my attention for but I am going to play again tonight for sure. Was good to talk to you guys again as well, even if I was hungover as hell and not overly chatty...

Was playing lightning Archon Wiz, as I have read that's really strong and I have some passable gear, so there wasn't too much coming up to speed. Still missing a Manald Heal, which is the item the build is built around, so that'll make a difference. Even without that I was doing GR45's in 3-4 minutes, which seems crazy to me because before I quit I was doing GR40 and that was enough to get on the bottom of the leaderboard! How times have changed. Fun to play Archon again though - reminded me of pre RoS when perma-Archon was easy.

Tonight will be low GRs till I get a Manald Heal and then pump it up a bit and try to farm some good gear.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 28, 2017, 04:06:48 PM
I always knew that GRs gave better XP than Torment rifts, but was never sure just how much. These days in SP I am running a combo of T13 and GR82s. I get great drops on T13 and pools and once I have a pool or two, I start a GR82 for XP and drops. I am doing GR 82s because my current char can run them very quickly and I rarely die so I don't waste any of the XP pool.

So today I decided to do some math on the XP gain from each and here is what I discovered:

1. T13 Rift: 2.36 billion XP;
2. GR 82:   36.9 billion XP

That's 15.6 times more XP in the 82 GR. I run both in about 5-6 min and these numbers included a pool.

I guess I was surprised that the difference was so great.

Title: Re: Non seasonal progression thread
Post by: Supermatt on April 28, 2017, 04:47:59 PM
I always knew that GRs gave better XP than Torment rifts, but was never sure just how much. These days in SP I am running a combo of T13 and GR82s. I get great drops on T13 and pools and once I have a pool or two, I start a GR82 for XP and drops. I am doing GR 82s because my current char can run them very quickly and I rarely die so I don't waste any of the XP pool.

So today I decided to do some math on the XP gain from each and here is what I discovered:

1. T13 Rift: 2.36 billion XP;
2. GR 82:   36.9 billion XP

That's 15.6 times more XP in the 82 GR. I run both in about 5-6 min and these numbers included a pool.

I guess I was surprised that the difference was so great.

I think that T13 is probably only meant to be comparable with GR60. GR82 is probably ~T25 or something!
Title: Re: Non seasonal progression thread
Post by: Timinator on April 28, 2017, 05:55:08 PM
Yeah I'd noticed grs much better than rifts. Apart from things like dbs and keys of course I like grs more
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 28, 2017, 07:09:45 PM
Hey Matt,

I know that T13 is supposedly equal to about GR 60 - although personally I find T13 more difficult than a 60, perhaps more like a 65. It's just that the difference I calculated between T13 and GR 82 was so huge I wanted to share it.

But, you inspired me to run a GR60 to compare what Blizz says is equal to, a T13. Again, these numbers are while on a pool:

1. T13 Rift: 2.36 billion XP
2. GR 60:    9.95 billion XP

That's 4 times more XP in a GR 60 than a T13. Still significant but not the 'holy crap' factor of the GR 82. I wish we got more XP in Torment because I love running for crafting mats and gobs and bandit shrines,etc, but having said that, I guess the XP variance probably makes sense because if you could have it all running Torment rifts, there wouldn't be as much reason to run GRs.
Title: Re: Non seasonal progression thread
Post by: Supermatt on April 28, 2017, 09:32:42 PM
I know that T13 is supposedly equal to about GR 60 - although personally I find T13 more difficult than a 60, perhaps more like a 65.

Yeah, T13 does seem more difficult than GR60 for sure.

Progression orbs on Rifts also seem to provide less progress than they do in GRs.
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on April 29, 2017, 12:11:56 AM
How much of that xp difference is the bonus xp given by Orek, or are the monsters actually worth more?

Also do you get better drops from a GR boss than a nephalem rift boss (if so it would help make up for no drops from normal monsters)?

I agree that GRs seem easier than the supposed equivalent normal ones, although I wondered if they were just quicker cos you don't have to keep stopping.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on April 30, 2017, 03:42:19 PM
Orek does give the majority of the XP for a GR. It was changed this way because groups were running to the RG for the XP and then leaving the game without actually even trying to kill the RG.

However, I think even without the XP from Orek, you get more XP in a GR then it's Torment equivalent.

I believe you get more loot running T13 than GR 60 for sure and probably another 20 GRs higher than that. There are other reasons to run Torment rather than GR; Death Breaths and other Mats, Gobs - singles and those rare Gob packs.

I agree they are likely faster because you don't have to stop to pick stuff up or die trying to pick stuff up. In any case, it feels to me like T13 hurts more than GR 60.
Title: Re: Non seasonal progression thread
Post by: mn4nu on May 02, 2017, 07:53:27 AM
Thanks for that information Cluck.  If you can run 82s as easily as T13, it is no contest as which one to pick.  I'd probably run a regular rift just to get GR stones.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on May 04, 2017, 11:38:26 AM
Been having a great time lately playing my Impale DH and this morning decided to try a GR92. First shot, crappy rift but I finished it in 14: 40 something which was good enough for Rank 287 on the NS leader board.

I wasn't sure if I'd find a build that was as much fun as the Chicken Doc, but the Impale DH, hits the spot.
Title: Re: Non seasonal progression thread
Post by: SideSBob on May 04, 2017, 12:55:38 PM
Been having a great time lately playing my Impale DH and this morning decided to try a GR92. First shot, crappy rift but I finished it in 14: 40 something which was good enough for Rank 287 on the NS leader board.

I wasn't sure if I'd find a build that was as much fun as the Chicken Doc, but the Impale DH, hits the spot.

Grats, Cluck!  That plus our 4-player GR 105 in the same week.  You are rolling.
Title: Re: Non seasonal progression thread
Post by: Lego on May 04, 2017, 06:33:42 PM
Got my Witch Doctor through campaign mode on PS3 to unlock adventure. It's so powerful it's almost unfair :D Tremendously fun.
Title: Re: Non seasonal progression thread
Post by: mn4nu on May 04, 2017, 07:20:34 PM
Congrats Cluck!
Title: Re: Non seasonal progression thread
Post by: Timinator on May 04, 2017, 07:59:22 PM
Got my Witch Doctor through campaign mode on PS3 to unlock adventure. It's so powerful it's almost unfair :D Tremendously fun.

Excellent work! was that the five acts?  Adventure mode >> campaign mode
Title: Re: Non seasonal progression thread
Post by: Lego on May 04, 2017, 08:32:52 PM
Thanks! Yes it was! Now I can use Adventure mode from the character screen.
Title: Re: Non seasonal progression thread
Post by: Timinator on May 04, 2017, 08:47:52 PM
Sounds like for PS3 you are stuck with a version almost 3 years old, and they won't update it again.

https://us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014.



Lylirra 8/11/2014
Ultimate Evil Edition on last-gen console platforms will ship with 2.0.5 content on the disc, and will be receiving a day 1 patch to introduce 2.0.6 content. There are no plans, however, to provide ongoing patch support for PS3 and Xbox 360 post-launch.

While we'd like to regularly deliver updates to the Xbox 360 and PS3 versions as well, there are enough differences between console generations that it's not feasible to do so without impacting our ability to deliver high-quality updates in a timely fashion.
Title: Re: Non seasonal progression thread
Post by: Lego on May 04, 2017, 08:52:09 PM
Sounds like for PS3 you are stuck with a version almost 3 years old, and they won't update it again.

https://us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014 (https://us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014).



Lylirra 8/11/2014
Ultimate Evil Edition on last-gen console platforms will ship with 2.0.5 content on the disc, and will be receiving a day 1 patch to introduce 2.0.6 content. There are no plans, however, to provide ongoing patch support for PS3 and Xbox 360 post-launch.

While we'd like to regularly deliver updates to the Xbox 360 and PS3 versions as well, there are enough differences between console generations that it's not feasible to do so without impacting our ability to deliver high-quality updates in a timely fashion.


Ouch. Looks like better get used to the pc controls and ui pretty quick then ;) Thanks mate.
Title: Re: Non seasonal progression thread
Post by: Timinator on May 04, 2017, 08:56:32 PM
If I see you on sometime, I can quickly get one of your characters to unlock adventure mode :)

Lots of QoL type changes in the last 3 years, even if it means not using a controller and sitting on your couch.
Title: Re: Non seasonal progression thread
Post by: Lego on May 05, 2017, 02:37:55 AM
If I see you on sometime, I can quickly get one of your characters to unlock adventure mode :)

Lots of QoL type changes in the last 3 years, even if it means not using a controller and sitting on your couch.


lol Thank you my good friend
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on May 05, 2017, 06:56:49 PM
I was messing around in non-season trying to learn how to play the leap-quake build and I got the same weird bug as syn a couple of months ago, The Binder spawned and then just sat there, not targetable or doing anything. A little annoying, but in a torment rift so it didn't cost me anything.

(http://img.photobucket.com/albums/v635/TheMikrobe/Screenshot002_zpsebenaepq.jpg) (http://smg.photobucket.com/user/TheMikrobe/media/Screenshot002_zpsebenaepq.jpg.html)
Title: Re: Non seasonal progression thread
Post by: syn on May 07, 2017, 10:21:37 AM
I was messing around in non-season trying to learn how to play the leap-quake build and I got the same weird bug

weird. maybe it's a leapquake thing? i was playing the same build at the time, iirc.

haven't played much at all recently. my 7yo likes to load one of my characters and squash bugs in the cathedral in town in act5, tho. not sure if that's a parenting win or fail...
Title: Re: Non seasonal progression thread
Post by: mn4nu on May 08, 2017, 09:37:15 AM
Here are updated stats on the goblins I've encountered while hunting for Rainbow Goblins.  I'm almost up to 400 goblins tracked.  I haven’t been keeping track of the ones I come across in public bounty games, so these are just single player figures.  Still no cosmic wings…Boo!  At least Blizzard buffed Whimsydale so that you get some good stuff from it no matter what.

Code: [Select]
Rainbow                 12   3.05%
Menagerist         14   3.55%
Blood Thief         46 11.68%
Treasure        130 32.99%
Malevolent Tormenter 19   4.82%
Insufferable Miscreant 26   6.60%
Odius Collector         44 11.17%
Gelatinous Sire         26   6.60%
Gem Hoarder         51 12.94%
Gilded Baron         26   6.60%
TOTAL                394 100.00%

Vault                  7   1.78%
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on May 08, 2017, 10:03:00 AM
Is there a way to boost the number of goblins, e.g. particular areas to go to (I assume you don't do normal or greater rifts), or are you literally just running around hoping?

I got a couple of menagerists in quick succession recently and I wondered if they still spawn once you've collected all the pets (I don't know how many of those there are, though).
Title: Re: Non seasonal progression thread
Post by: Supermatt on May 08, 2017, 03:36:26 PM
Is there a way to boost the number of goblins, e.g. particular areas to go to (I assume you don't do normal or greater rifts), or are you literally just running around hoping?

I got a couple of menagerists in quick succession recently and I wondered if they still spawn once you've collected all the pets (I don't know how many of those there are, though).

Therebare areas where theybare more likely. I cant remember them all but google 'D3 goblin farming' and check out any of the more recent pages and videos. When i say more recent i mean less than 3 months old.
Title: Re: Non seasonal progression thread
Post by: Timinator on May 08, 2017, 04:28:19 PM
Therebare/Therybare?  phone getting in the way?   Those number sound about right, see treasure goblins more than any it seems.  Gelatineous Sires are the most desired I'd say, hope everyone can get there and help you.  I wonder if you can get a pack of 10-15 gellys ..
Title: Re: Non seasonal progression thread
Post by: mn4nu on May 08, 2017, 05:11:12 PM
Yes, it's mainly just running areas and hoping you find one.  Menagerist goblins still spawn even if you have all the pets they drop (annoying).  I think they drop around 17 or 18 pets.

The only areas which are sort of different are Pandemonium Fortress 1 and 2.  Those areas will either have 2 goblins or none at all.  So if you see a goblin on one of those levels you know there is another one somewhere else on the level.
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on May 09, 2017, 01:54:25 AM
Gelatineous Sires are the most desired I'd say, hope everyone can get there and help you.  I wonder if you can get a pack of 10-15 gellys ..

They are my favourite, not just for the drops but because it's so manic trying to control the fight so you kill them all, e.g. if you're concentrating on one of the little dudes sending the odd shot over to the other child gobs to interrupt their portals. Also they have a unique sound so you know they're there before you see them. In fact, while I don't really like gobs from a lore perspective, I do like them for gameplay, it's just so fun to drop everything and charge the goblin - if there are other bosses around that's when you find out how good you are!
Title: Re: Non seasonal progression thread
Post by: Timinator on May 09, 2017, 05:41:46 PM
Thanks to Hurtlocker who helped me level 50 odd paragons in HC!, got a few bits of kit towards me getting my last 2 rares. I got some nem bracers yesterday to help try and speed up the RNG.  Trying to go to where they normally spawn sucks.  The dungeons hardly spawn, then when they do, the monsters don't spawn as rares!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on May 10, 2017, 08:42:46 AM
 I hit paragon 1600 last night only a couple of weeks after hitting 1500!
Title: Re: Non seasonal progression thread
Post by: Ray Patean on May 10, 2017, 11:05:23 AM
Congrats, Cluck! I'm getting more into the non-seasonal side again, and working on a zDPS Barbarian. I've never played it before, so hopefully the learning curve isn't too terribly steep. I'm trying to not blow through all my DB's in gearing him up, but it's very frustrating rolling for the BK swords and ending up getting the BK Solemn Vow and not the other sword. Such a pain in the ass. I've been able to gamble/upgrade rares to get 4 Wastes pieces so far, and 1 Raekor.

Cluck/Bob - is there a preference to which barb build is better suited for high GRs? I've read that the WW build is easier to play, but Raekor can be better at the highest clears but is harder to play effectively.
Title: Re: Non seasonal progression thread
Post by: SideSBob on May 10, 2017, 12:23:04 PM
Grats, Cluck!

Congrats, Cluck! I'm getting more into the non-seasonal side again, and working on a zDPS Barbarian. I've never played it before, so hopefully the learning curve isn't too terribly steep. I'm trying to not blow through all my DB's in gearing him up, but it's very frustrating rolling for the BK swords and ending up getting the BK Solemn Vow and not the other sword. Such a pain in the ass. I've been able to gamble/upgrade rares to get 4 Wastes pieces so far, and 1 Raekor.

Cluck/Bob - is there a preference to which barb build is better suited for high GRs? I've read that the WW build is easier to play, but Raekor can be better at the highest clears but is harder to play effectively.

Ray, in essence,  the zbarb is to the 4 person meta what the catcher is to a baseball
team.  You will make the calls on where to set up, when to make globes (Docs need
lots of globes before you leave for trash and will call you back when low), and what is
the right time to get more trash.  You will have to go out only reasonable distances
or lose pylon spawns.  zhanji's recent 4 person meta youtube vids are good at describing
group play.  The Zbarb has to know when to take the pylon (e.g., conduit is after the Doc
burns through the trash).  The best advice I can give is to use chat, keep Ignore Pain (Mob
Rule rune) up on the party as much as you can, and listen to the needs of the DPS.

The learning curve for zbarb is the steepest in the 4 person meta to be honest.
I have played both varieties of zbarb, so here's what I can give you for input.  Raekor
is much more challenging to learn and play (as opposed to Wastes), but it is very
friendly for the DPS in the party.  It works in the following way - as you move when
changing zones you freeze the targets that you hit which helps keep the DPS alive.   
Wastes is by nature the easier start for you though.  The zodiac procs come very easily
with Wastes.  I would not use the Hurricane rune on WW - it will disrupt the pulls of the
monk (the heal rune is best here).

In short, start with Wastes.
Title: Re: Non seasonal progression thread
Post by: Ray Patean on May 10, 2017, 02:18:57 PM
Thanks for that info, Bob. I'll take a look at zhanji's videos - and others with the barb's perspective to gather what knowledge I can from that.
Title: Re: Non seasonal progression thread
Post by: SideSBob on May 10, 2017, 05:09:44 PM
Hopefully, it will come along quickly for you. 

I followed Cluck's example and managed to grind out the last
couple of levels to reach paragon 2,200.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on May 12, 2017, 07:55:59 PM
Congrats Bob! That's a heck of a paragon.

I had missed a 93 a few days ago by 11 seconds and so gave it another go this morning. On my 3rd effort, I managed to complete it just under the wire. I let out a big war whoop and scared the Mrs. It was good for Rank 204 on the board. As much as I've been fortunate to find some pretty good gear, I have to admit the build gets most of the credit.

Not sure there is a 94 in it's future though. It would take some upgrades, more paragon and some serious fishing for just the right rift, with just the right monster types and pylons in just the right places. For sure it exists, but I don't have the patience to open 50 or 60 rifts just for one GR level. As Bob suggested, from time to time I'll open up 4 or 5, but I have no real expectation of a 94 anytime soon. 93 hurt very badly.
Title: Re: Non seasonal progression thread
Post by: syn on May 12, 2017, 07:58:55 PM
I let out a big war whoop and scared the Mrs. It was good for Rank 204 on the board.

 :D

grats, Cluck!
Title: Re: Non seasonal progression thread
Post by: Timinator on May 13, 2017, 01:39:09 AM
GG Cluck!
Title: Re: Non seasonal progression thread
Post by: SideSBob on May 13, 2017, 06:26:05 AM
Grats again, Cluck!  There's always the UE grenade build that you have
already geared if you decide that you have finally hit the wall...   :)
Title: Re: Non seasonal progression thread
Post by: mn4nu on May 15, 2017, 07:19:26 AM
Congrats SSB & Cluck!  You two are the clan diehards!
Title: Re: Non seasonal progression thread
Post by: sam_manzanza on May 15, 2017, 05:53:43 PM
Nice work chaps - you guys are animals!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on May 28, 2017, 10:00:48 PM
Well, I've been taking a break from SC to try and achieve my objective of 800 paragon in HC. Given how tough my SC Impale DH is, I figured I'd try and build a HC version. I Didn't have many pieces but I did have a UE HC DH that could do T6 comfortably and so I started farming. Over the next couple of days I found enough bits to put together an Impale build that was better than the UE, so I swapped sets and started farming T10 with my partial Impale build using a Focus and Restraint because I had no reasonable Compass Rose and Traveller's Pledge. With 760 paragon and a few key parts missing, namely the Elusive ring and dawn for the cube, I was getting by, but it lacked the depth of toughness I was used to on my SC version.

It took another couple of days to finish it off and I was dismayed as my sheet DPS dropped to around 700,000. Toughness was great though, hitting around 500,000,000 with my skill and items bonuses, but not including my Unity ring's 50% bonus damage reduction. I bumped to T13 and gave it a roll. Toughness was excellent, and I needn't have worried about the damage. Bosses and packs and RGs all went down very quickly.

A few days later damage is up to around 930,000, toughness over 600 million not including Unity and I've completed a GR 75 in 7 minutes - in top 300 on the HC Leaderboard. I'm running speed GR 65s and am closing in on my objective of hitting HC paragon 800. If I don't do anything stupid, and if I don't die to a disconnect, I'm pretty sure I'll get there this week.
Title: Re: Non seasonal progression thread
Post by: SideSBob on May 29, 2017, 09:08:27 AM
Good going, Cluck!
Title: Re: Non seasonal progression thread
Post by: mn4nu on May 29, 2017, 12:23:21 PM
Nice Cluck!
Title: Re: Non seasonal progression thread
Post by: Timinator on May 29, 2017, 03:54:07 PM
Go Cluck!
Title: Re: Non seasonal progression thread
Post by: Supermatt on May 29, 2017, 05:22:14 PM
Wow. That's awesome cluck. I picked up my HC DH again this weekend and tried equipping Shadow, but missing Compass Rose, Elusive Ring and another Unity, so she felt a bit squishy, so back to UE for now until I can farm some better gear.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on May 31, 2017, 10:07:54 PM
Hit HC paragon 800 tonight! Yeah! Objective complete.
Title: Re: Non seasonal progression thread
Post by: SideSBob on June 01, 2017, 07:21:50 AM
Hit HC paragon 800 tonight! Yeah! Objective complete.

Congratulations!
Title: Re: Non seasonal progression thread
Post by: Timinator on June 01, 2017, 03:47:41 PM
GG Cluck, you got there faster in HC than I have in SC :P
Title: Re: Non seasonal progression thread
Post by: Supermatt on June 01, 2017, 03:54:32 PM
Lol. Gg cluck!
Title: Re: Non seasonal progression thread
Post by: syn on June 01, 2017, 04:32:20 PM
Hit HC paragon 800 tonight! Yeah! Objective complete.

grats!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on June 03, 2017, 12:52:00 PM
So with the objective complete, I thought I'd take a chance a roll some higher GRs. My highest HC GR level was 75 and I could open up to a 77. So I tried that and completed it in about 9:00 minutes. My Awareness did trigger very early in the rift, but I still felt comfortable so I eased up a bit, didn't take quite so many chances and soon it had reset and I snipped through the rest. I could then open up a 79 which I did and found the going much tougher nearly right away. Again, Awareness triggered early to mid rift, so I backed off a bit, reset and completed it in about 12:00.

Clearly, GRs are the bane of HC because there is always one level to try and get. So I have to ask what to do next with this char. Keep in mind that I firmly believe that any HC character you play regularly will eventually die.

1. Retire her before she dies - simply don't play her anymore;
2. Keep her in the stable and dust her off from time to time to stretch her legs - not enough play to likely die;
3. Use her as a reliable T13 farming char to build crafting mats and other DH class specific gear - don't worry if she dies;
4. Keep pushing - see how high a GR can be completed before she dies
5. Slow and Steady - Run another 100 GR75s safely and utilize the gem upgrades to CD 8-10 lvl 75 leg gems. Total new Dex = 4250. With that much Dex and potential gear upgrades from the 100 runs, it might push into the mid 80s. But I get tired just writing '100 GR75s'.

Of course I could just go back to SC for a while and work on something there as well. The Wizard really seems to be lighting it these days.
Title: Re: Non seasonal progression thread
Post by: syn on June 03, 2017, 01:53:00 PM
So with the objective complete, I thought I'd take a chance a roll some higher GRs. My highest HC GR level was 75 and I could open up to a 77. So I tried that and completed it in about 9:00 minutes. My Awareness did trigger very early in the rift, but I still felt comfortable so I eased up a bit, didn't take quite so many chances and soon it had reset and I snipped through the rest. I could then open up a 79 which I did and found the going much tougher nearly right away. Again, Awareness triggered early to mid rift, so I backed off a bit, reset and completed it in about 12:00.

Clearly, GRs are the bane of HC because there is always one level to try and get. So I have to ask what to do next with this char. Keep in mind that I firmly believe that any HC character you play regularly will eventually die.

1. Retire her before she dies - simply don't play her anymore;
2. Keep her in the stable and dust her off from time to time to stretch her legs - not enough play to likely die;
3. Use her as a reliable T13 farming char to build crafting mats and other DH class specific gear - don't worry if she dies;
4. Keep pushing - see how high a GR can be completed before she dies
5. Slow and Steady - Run another 100 GR75s safely and utilize the gem upgrades to CD 8-10 lvl 75 leg gems. Total new Dex = 4250. With that much Dex and potential gear upgrades from the 100 runs, it might push into the mid 80s. But I get tired just writing '100 GR75s'.

Of course I could just go back to SC for a while and work on something there as well. The Wizard really seems to be lighting it these days.

heh. i usually plan to do #5 and then end up doing #4 out of boredom, if i don't die in a moment of slop or d/c. #1 shouldn't be an option.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on June 04, 2017, 02:11:40 PM
Ya, number one is unlikely. I did 6 augments so I need to get some gems leveled again. That would be good work and I'll continue to use her to farm items and paragon for a while.

GR 80 had been sitting out there daring me to try it and so I did this morning. I made some changes to reduce toughness but increase damage. I know for HC it sounds counter intuitive but the faster your char kills, the less damage it takes standing in there. It worked and I cleaned up a pretty average rift in good enough time to bump me to 109 on the Leaderboard.

No rush to try an 81. 
Title: Re: Non seasonal progression thread
Post by: Supermatt on June 04, 2017, 05:08:23 PM
Awesome CK!!
Title: Re: Non seasonal progression thread
Post by: mn4nu on June 05, 2017, 09:43:08 AM
Nice progress Cluck!  A hardcore GR80 is quite an accomplishment.
Title: Re: Non seasonal progression thread
Post by: Supermatt on June 10, 2017, 05:46:47 PM
I was playing non-seasonal HC when fnarkl talked me into a few high GRS. We're both running Shadow DHs although I hadn't actually been playing my US Shadow DH since equipping all the gear I had in my stash. Anyway, fnarkl reconned we start at GR75 and I didn't empower not stature Hethersett we'd finish - anyway, we did it in 9 minutes worth no deaths! Next cranked it up to 77 and although I died 3 times I think we cleared in a similar time. My ancient Karlei is mediocre but I'm amazed at the strength without augments. I've never had a toon that could do GR75 with ease...
Title: Re: Non seasonal progression thread
Post by: Supermatt on June 18, 2017, 05:57:48 PM
I've been playing my non-Seasonal HC DH a bit recently. I had found a really good Ancient Karlei (3k+ damage, but unfortunately only 10 Hatred return) some time back, but was missing Elusive Ring and Compass Rose - both of which I was able to find last week. I switched to Shadow from UE and was able to do up to GR53 with ease. I've got my eye on the solo DH leaderboard (need GR63 I think), but want to take it slowly to make sure I'm ready...
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on June 19, 2017, 10:18:29 AM
I lost my HC Shadow DH to an error 1016, as I suspected I would at some point. This was my 3rd disconnect with this char, the other 2 occurred in town. But what a great char for HC. You'll have fun Matt with that 3k Karlei.

I'm pretty sure I could have pushed a few more GRs beyond what she managed, but we will never know. I did have a second set of everything - it's the only way to play HC, IMO, so I popped a new DH to 70 and outfitted her. I did a few T13 rifts with her but was very nervous of another 1016 so haven't taken her out in a week or so.

Title: Re: Non seasonal progression thread
Post by: Supermatt on June 19, 2017, 04:36:30 PM
I lost my HC Shadow DH to an error 1016, as I suspected I would at some point. This was my 3rd disconnect with this char, the other 2 occurred in town. But what a great char for HC. You'll have fun Matt with that 3k Karlei.

I'm pretty sure I could have pushed a few more GRs beyond what she managed, but we will never know. I did have a second set of everything - it's the only way to play HC, IMO, so I popped a new DH to 70 and outfitted her. I did a few T13 rifts with her but was very nervous of another 1016 so haven't taken her out in a week or so.

Hard luck Cluck.

I have a level 25 Gem of Ease and loads of duplicate gear waiting for the inevitable death. Unfortunately I only have 1 Compass Rose and 1 Travellers Pledge. But hopefully I can make the leader boards before she dies.
Title: Re: Non seasonal progression thread
Post by: sam_manzanza on June 19, 2017, 11:42:49 PM
Completely off-topic, but this guys profile: https://us.battle.net/d3/en/profile/mrspank-1740/hero/70190064

So, I vaguely recall a few of those items from D1 and I know that there are some 'unique' blue items (or used to be) - are these items basically Easter Eggs? And are they pre-RoS? I havent seen them yet...
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on June 20, 2017, 01:52:37 AM
They dropped in the D1 anniversary event back in January, although they didn't drop with the same stats as in the original game. I kept at least one of all of them too.

I do wonder what knowledge there is in Blizzard about D1, so much time has passed that even if they still have a few staff from the 90s do they have many people who remember the game as hard-core players? Based on Act I of D3 and the anniversary event they must have played through the game a few times, and they presumably have extensive documentation and access to the original files (e.g. artwork for those items). But things like the KSoH, GPotW and Obsidian Ring of the Zodiac (in main D3, which I was very disappointed in the changed stats for) were just regular blue items and probably not immediately obviously the most desirable unless you remember the game. Maybe they used Jarulf's Guide?
Title: Re: Non seasonal progression thread
Post by: mn4nu on June 20, 2017, 07:27:51 AM
I lost my HC Shadow DH to an error 1016, as I suspected I would at some point. This was my 3rd disconnect with this char, the other 2 occurred in town. But what a great char for HC. You'll have fun Matt with that 3k Karlei.

I'm pretty sure I could have pushed a few more GRs beyond what she managed, but we will never know. I did have a second set of everything - it's the only way to play HC, IMO, so I popped a new DH to 70 and outfitted her. I did a few T13 rifts with her but was very nervous of another 1016 so haven't taken her out in a week or so.


RIP Cluck's DH.  It's sure tough to lose a HC character that way.  Dying to a disconnect through no fault of your own is so frustrating. 
Title: Re: Non seasonal progression thread
Post by: Orbert on June 20, 2017, 08:17:45 AM
They dropped in the D1 anniversary event back in January, although they didn't drop with the same stats as in the original game. I kept at least one of all of them too.

I do wonder what knowledge there is in Blizzard about D1, so much time has passed that even if they still have a few staff from the 90s do they have many people who remember the game as hard-core players? Based on Act I of D3 and the anniversary event they must have played through the game a few times, and they presumably have extensive documentation and access to the original files (e.g. artwork for those items). But things like the KSoH, GPotW and Obsidian Ring of the Zodiac (in main D3, which I was very disappointed in the changed stats for) were just regular blue items and probably not immediately obviously the most desirable unless you remember the game. Maybe they used Jarulf's Guide?

I like the name-dropping aspect of it.  It's fun to see Godly Plate of the Whale and remember how it used to be the best you could get.  Veil of Steel was a unique, so in a way it's a "downgrade" for it just to be blue now, but it's still cool to see.  Original Diablo was my first PC game, then D2, and D3 is still basically the only game I ever play.  If Blizzard wants to throw stuff like this into the game just for fun and old-times' sake, I think that's pretty cool.
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on June 28, 2017, 07:32:05 PM
After season 10 finished I decided to work a bit on my achievement score. So I sped my WD through the campaign, then started looking for the few books I hadn't read, down to two in Act V now. The next easiest target was events in coop games, there are a lot in Act V (again) that I haven't done. So joined public bounty games and ran round the areas I needed hoping noone would see me not contributing... didn't have much luck there though, the events I needed weren't spawning.

To be fair, once I'd uncovered all the maps I went on and did the rest of the bounties (gotta get the bounties achievement too!), and the chicken doc moves so fast I could still do most of my share. So I've built up a good supply of materials and because it uses boon/goldwrap/avarice I now have over 2,000,000,000 gold 8)
Title: Re: Non seasonal progression thread
Post by: Timinator on June 28, 2017, 09:47:57 PM
gaa lost post.  Anyway gg, some events are super rare.  i suggest solo runs of the areas, only when it does pop, invite friends or randoms to get it
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 10, 2017, 01:04:12 PM
I finished the "Savior" achievement over the weekend, and then started a new monk to tackle the "Come to Heal" achievement.  Played a lot of public low GR games yesterday and was able to get over halfway done with it.  I hope to finish it sometime this week.  That is the last achievement I need!
Title: Re: Non seasonal progression thread
Post by: Timinator on July 10, 2017, 02:40:33 PM
wow! almost done mn4nu! Then time to focus on Europe ;)
Title: Re: Non seasonal progression thread
Post by: SideSBob on July 10, 2017, 03:57:39 PM
Way to go, mn4nu!
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 11, 2017, 05:12:08 PM
Finally, I have all the achievements completed!   :P

Finished "Come to Heal" a few minutes ago.  Whew!
Title: Re: Non seasonal progression thread
Post by: Supermatt on July 11, 2017, 05:31:52 PM
GG mn4nu!
Title: Re: Non seasonal progression thread
Post by: Timinator on July 11, 2017, 07:09:43 PM
Woohoo! what will you do now?  What was your final score? I'll have to update the table soon then!
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 11, 2017, 08:24:38 PM
Woohoo! what will you do now?  What was your final score? I'll have to update the table soon then!
For the career tab it says 8370 pts.  All categories listed as 100% complete.

Now I need to get the cosmic wings somehow.  It's super hard to get those.
Title: Re: Non seasonal progression thread
Post by: Timinator on July 11, 2017, 08:53:37 PM
Woohoo! what will you do now?  What was your final score? I'll have to update the table soon then!
For the career tab it says 8370 pts.  All categories listed as 100% complete.

Now I need to get the cosmic wings somehow.  It's super hard to get those.

Cookie given :)
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 11, 2017, 09:00:43 PM
Yum!
Title: Re: Non seasonal progression thread
Post by: syn on July 11, 2017, 09:01:03 PM
Finally, I have all the achievements completed!   :P

Finished "Come to Heal" a few minutes ago.  Whew!

very impressive. congratulations!!
Title: Re: Non seasonal progression thread
Post by: TheMikrobe on July 12, 2017, 07:09:26 AM
Finally, I have all the achievements completed!   :P

Finished "Come to Heal" a few minutes ago.  Whew!

Amazing!
Title: Re: Non seasonal progression thread
Post by: SideSBob on July 12, 2017, 11:06:31 AM
Congratulations, mn4nu!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on July 12, 2017, 01:28:20 PM
Outstanding mn4nu! Congrats!
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 12, 2017, 05:37:57 PM
Thanks all!  They are meaningless really, but they offer something different to accomplish in the game.
Title: Re: Non seasonal progression thread
Post by: Supermatt on July 12, 2017, 07:21:29 PM
They are meaningless really,

Someone cover Tim's ears... ;)
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 13, 2017, 07:57:14 AM
They are meaningless really,

Someone cover Tim's ears... ;)
LOL! Yeah, he probably won't like reading that.
Title: Re: Non seasonal progression thread
Post by: Timinator on July 13, 2017, 08:03:02 PM
He does like to troll doesn't he :P

Although in saying that, D3 achievements could be a lot better, they are in game only, not visible out of game.  EG WoW achieves can be viewed by APIs out of game.  Also being only in the Blizz ecosystem limits them.  You can take a screeny, or look in game and thats it.  From an achievement hunting side its poorly thought out.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on July 14, 2017, 10:42:48 PM
Double XP this weekend, if you're into that sort of thing. Had fun running some GR 75s with Hurtlocker and mn4nu and Bob and got a few paragon levels as well!
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 17, 2017, 09:15:37 AM
For any of you who are into hunting goblins, the new hot spot is the upper realm of cursed fate in Act 4.  I saw someone post about it in one of the rainbow goblin hunt chats and decided to try it out.  I ran it a bunch of times yesterday and it did not disappoint.  I found goblins much more frequently than any zone I've ever been in.  Sometimes there are even 2 goblins in the zone.  Plus, it is a very small zone which makes the run quick.

Go to the waypoint for the upper realm of cursed fate and explore the entire zone called the "Labyrinth".  Do not bother to go into the next fractured area that is a tidal cave zone.  Just stay in the Labyrinth and explore the whole thing, then leave the game and start a new one.  I found at least 5 or 6 RBGs yesterday.  Still no cosmic wings though.  This is the only zone I will run from now on.  Hopefully it doesn't get nerfed.  It sort of reminds me of doing Mephisto runs in d2, short and sweet.

EDIT:
Here's a good video (https://www.youtube.com/watch?v=PzdnP_sOeZI) about it.
Title: Re: Non seasonal progression thread
Post by: hurtlocker on July 18, 2017, 02:55:41 PM
Mn4nu is totally correct, I'm getting goblins almost 75% of the time in that zone
Title: Re: Non seasonal progression thread
Post by: Timinator on July 19, 2017, 03:51:50 PM
On EU I managed to complete the campaign out of season, so those characters will have access to adventure mode .. all 3 of them ;)
Title: Re: Non seasonal progression thread
Post by: hurtlocker on July 19, 2017, 05:00:37 PM
I've gotten 4 menagerist goblins in the act IV goblin zone in two days. That's about how many
I got in the six months before. With about 3-4 elite packs in that small area, I also zoomed up
over 500 DB's in those same two days.
Title: Re: Non seasonal progression thread
Post by: Orbert on July 19, 2017, 05:57:00 PM
It almost seems intentional.  They've cooked up these new areas, and it makes sense that they'd want people to play them, so they give some extra incentive to check out the new areas.  Of course, it takes less than a day to identify the "hot spots" but in the meantime people have checked out the new areas.  I know that when I was coding MUDs, what I wanted most was for people to check out what I'd coded up.
Title: Re: Non seasonal progression thread
Post by: mn4nu on July 19, 2017, 09:33:05 PM
I've gotten 4 menagerist goblins in the act IV goblin zone in two days. That's about how many
I got in the six months before. With about 3-4 elite packs in that small area, I also zoomed up
over 500 DB's in those same two days.
That's a pretty good haul.  Once you get all the menagerist pets you will curse the menagerist.  They have about the same spawn rate as rainbows.
Title: Re: Non seasonal progression thread
Post by: hurtlocker on July 20, 2017, 08:41:37 AM
"That's a pretty good haul.  Once you get all the menagerist pets you will curse the menagerist.  They have about the same spawn rate as rainbows."
and zero rainbow goblins  :)
Title: Re: Non seasonal progression thread
Post by: Orbert on July 20, 2017, 02:08:53 PM
Got my Lady Necromancer up to running T13 pretty comfortably, GRift 60 or so.  I think I hit 61 last night.

I've looked at the guide for the "best" build, still don't like it.  I might try a solo Necro someday, but I like having my skeleton warriors and golem around.  To me, that's most of the fun of a Necro, and she's in there mixing it up with the scythe, too.  I saw that there's a build guide for skellies; I might look at it sometime.  In the meantime, just having fun.
Title: Re: Non seasonal progression thread
Post by: SideSBob on August 12, 2017, 07:22:49 AM
We have been working at playing 3xDPS for 90s rifts with 2xTrag's necros + Shadow DH.
Last night, we managed to complete a GR 96 this way.  I think with a good build
to take down some trash mobs (UE or LoN Doc?) that we might be able to go further
in 4-player without zDPS.  Cluck is now contemplating setting up and running a Trag's
necro, so that we'd be running with 3 of them. 

For solo, I passed a landmark with a successful solo GR 95 yesterday afternoon (1st ever after
6 tries on Necro, and oh, so many on barb).  Later in the evening, I went for a solo GR 97 and
completed it on my second try.  I am enjoying the Trag's necro play immensely.
Title: Re: Non seasonal progression thread
Post by: Ray Patean on August 12, 2017, 11:06:31 AM
I'll run my UE DH with you guys :) I just need to get my new PC working...having issues connecting to the Internet at the moment... :(
Title: Re: Non seasonal progression thread
Post by: SideSBob on August 12, 2017, 04:56:20 PM
Ok, Ray.  Cluck will be back on in a few days too.  We'll have
to give it a go!

I was able to push to GR 99 solo on Trag's necro today!
Title: Re: Non seasonal progression thread
Post by: Ray Patean on August 12, 2017, 07:29:42 PM
I solved my connection issues, and have D3 loading again. I'm pumped with how fast this new computer is going to be!
Title: Re: Non seasonal progression thread
Post by: Supermatt on August 13, 2017, 05:45:04 AM
I was able to push to GR 99 solo on Trag's necro today!

HGG SSB
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on August 13, 2017, 07:58:40 AM
Congrats Bob!  What an awesome accomplishment! It's difficult to imagine you'll stop at 99 though.

After a 4 hour drive yesterday, we made it to Ottawa. Went to the aviation museum, had a few slices of the best pizza on earth and took in the fireworks down on the hill.

Museum of nature today, a new hotel over the border in Quebec and off to Quebec City tomorrow.

I suspect you'll have finished a GR 100 by then!

Title: Re: Non seasonal progression thread
Post by: SideSBob on August 13, 2017, 08:06:12 AM
Congrats Bob!  What an awesome accomplishment! It's difficult to imagine you'll stop at 99 though.

After a 4 hour drive yesterday, we made it to Ottawa. Went to the aviation museum, had a few slices of the best pizza on earth and took in the fireworks down on the hill.

Museum of nature today, a new hotel over the border in Quebec and off to Quebec City tomorrow.

I suspect you'll have finished a GR 100 by then!

Enjoy the trip!

I appreciate the encouragement.  I over-did it yesterday, though.  My index finger
is complaining about my spam-casting Decrepify on attempts at GR 100.    I may need
to take it slower.   :)
Title: Re: Non seasonal progression thread
Post by: Orbert on August 13, 2017, 09:42:01 AM
I solved my connection issues, and have D3 loading again. I'm pumped with how fast this new computer is going to be!

I share your excitement.  We just got a new PC a few months ago, and I've been thrilled with how well D3 runs on it.  Looks better (since I can now crank up the video quality and stuff), loads and runs everything faster, and of course higher resolution is always a plus.
Title: Re: Non seasonal progression thread
Post by: mn4nu on August 14, 2017, 10:28:13 AM
Wow, a GR99!  Way to go SSB!!!
Title: Re: Non seasonal progression thread
Post by: mn4nu on September 18, 2017, 08:57:19 AM
I finally was able to extract all of the legendary powers for all classes in both softcore and hardcore.  Now I need to clean up the stash and get rid of some characters I never play.  The only other thing I've been doing lately is looking for rainbow goblins.  I found 1 over the weekend, but no wings came of it.
Title: Re: Non seasonal progression thread
Post by: Supermatt on September 19, 2017, 06:50:25 AM
I finally was able to extract all of the legendary powers for all classes in both softcore and hardcore. 

That's insane!!! GG!
Title: Re: Non seasonal progression thread
Post by: hurtlocker on September 19, 2017, 06:32:03 PM
Just for fun I used a bunch of Gems of ease to make a level one Marauders set and self power leveled
my toon in just over two rifts, about 22 minutes. Kind of a waste of materials, but was pretty fun.
I did have a full set of shards to fill in the equipment I didn't have.
Title: Re: Non seasonal progression thread
Post by: Orbert on September 21, 2017, 06:03:32 PM
I'm kinda working on the same thing.  I have three Gems of Ease up to level 25 so far.  I was gonna try to create a "universal starter set", some armor, helm, and one-hand weapon, maybe a few other pieces.  Stuff that every character can use and benefit from.  Then I realized that at the very least, the Primary Stat would either have to be omitted (e.g., load up on Crit and Vitality) or I'd have to restrict it to one class, or at least classes that use the same Primary Stat.

It didn't occur to me to create a set for a specific build, but that sounds fun, too, and I'm kinda running out of things to do.
Title: Re: Non seasonal progression thread
Post by: Ray Patean on September 22, 2017, 09:56:55 AM
I was a little bored yesterday, and loaded up my UE Multishot Demon Hunter on the PTR to test out the new items. I re-rolled the new Yang's bow until I got a decent ancient, and just a decently rolled Dead Man's Legacy....and wow. The increase in power was amazing. I cleared a GR80 in under 5 minutes, when I had struggled surviving in a GR75 before. It was a total cake walk, and I loved it.

Now my biggest problem is going to decide whether I want to go with a DH or Barb when the new patch rolls out. Barb has finally gotten some love, and it's been so long since I played one. The nostalgia might be nice!
Title: Re: Non seasonal progression thread
Post by: mn4nu on September 25, 2017, 12:40:58 PM
Well, I cleaned up my softcore and hardcore stashes quite a bit.  Also, I deleted all but 3 characters (so many open slots now).  It took some time, but it was worth it.  I still need to organize the stashes, but the bulk of the work is done.
Title: Re: Non seasonal progression thread
Post by: dave in the basement on September 27, 2017, 06:50:51 AM
Just for fun I used a bunch of Gems of ease to make a level one Marauders set and self power leveled
my toon in just over two rifts, about 22 minutes. Kind of a waste of materials, but was pretty fun.
I did have a full set of shards to fill in the equipment I didn't have.

That is awesome! I'm thinking of doing something similar with all of the useless ancient primals I  have, plus the LoN rings. I'm only missing like 15 slots!  ;D
Title: Re: Non seasonal progression thread
Post by: Orbert on October 03, 2017, 08:07:43 AM
I've been playing a lot on Europe lately, because I've still got some open slots there, and Mrs. Orbert wanted to play some D3.  So I got her started, and most of my recent sessions have been leveling up gems for her and stuff.  It's kinda funny.  When she's in town, she spends far more time with Myriam transmogging and dyeing her gear than anything else.  Her characters don't have the best gear, but they always look fabulous!  I sit with her sometimes and help her tweak her gear.

Anyway, I decided to play my Skellymancer on Americas a bit and holy crap, the Season is still going?  I'd actually forgotten about it.
Title: Re: Non seasonal progression thread
Post by: dave in the basement on October 03, 2017, 12:12:44 PM
I've been playing a lot on Europe lately, because I've still got some open slots there, and Mrs. Orbert wanted to play some D3.  So I got her started, and most of my recent sessions have been leveling up gems for her and stuff.  It's kinda funny.  When she's in town, she spends far more time with Myriam transmogging and dyeing her gear than anything else.  Her characters don't have the best gear, but they always look fabulous!  I sit with her sometimes and help her tweak her gear.

Anyway, I decided to play my Skellymancer on Americas a bit and holy crap, the Season is still going?  I'd actually forgotten about it.

Yeah, with all of the new buffs slated for the next season, I'm ready to wrap this one up.

Right now I'm jacking with ISBoxer, trying to multibox, but I keep running into random unknown errors, so no luck yet.
Title: Re: Non seasonal progression thread
Post by: Ray Patean on November 04, 2017, 10:03:19 AM
Well, I've managed to kill off two HC Barbarians in the past couple weeks. One was seasonal, and got on the leaderboards before biting it. The other was last night and died to two blue packs in a GR68. I got cocky, and was progressing nicely. I ended up losing my Furious Charge charges, had Nerves of Steel proc, and couldn't escape in time. I know I could've beaten a GR70 with this guy too, to unlock primals.

Oh well - the new cubed powers for HOTA will make leveling back up to 70 a breeze, and I have more set gear stashed away now than I did after losing my seasonal barb.
Title: Re: Non seasonal progression thread
Post by: hurtlocker on November 04, 2017, 03:09:24 PM
Bummer Ray. I also started keeping a complete set of gear ready if I get one of my HC toons killed.
Title: Re: Non seasonal progression thread
Post by: Melchior on November 04, 2017, 05:40:48 PM
I opened the game yesterday...

DarkD3 shader doesn't work anymore and I hate the default graphics. Too colorful and cartoony. Played with ReShade and SweetFX for a bit, got it to look ok.

Loaded a character and couldn't remember how to play =\

Starting new character seemed difficult...closed the game :(

Might try again soon though.
Title: Re: Non seasonal progression thread
Post by: mn4nu on November 06, 2017, 08:42:25 AM
Sorry to hear that Ray.

I spent some time over the weekend raising legendary gems with my hardcore characters.  Ran a lot of GR55s and GR60s with my wizard and DH to get a lot of low level gems up to 51.  I can do these in a little over 3 minutes so it doesn't take long to get a gem up to 50.  I also gambled a primal Dead Man's Legacy which was nearly perfect as originally rolled.  I re-rolled on Multishot damage onto it, so now it has perfect Dex, CC, AS, Max discipline, CDR, and MS damage.  Easily the best primal I've gotten.
Title: Re: Non seasonal progression thread
Post by: Melchior on November 06, 2017, 06:33:27 PM
Ok I knuckled down and started a new HC Witch Doctor. Getting the feel for the game again :) Level 40 or so and up to the Drowned Temple. Levels go crazy fast with Paragon points and a powerful weapon, playing on T5 now to keep it a bit more challenging.
Title: Re: Non seasonal progression thread
Post by: Timinator on November 06, 2017, 09:06:17 PM
My HC necro is 50ish in act4.  I almost died as I ran down a stair case and ignoring a boss pack.  However another was at the bottom of the stairs and came up to see me.  I was quickly surrounded and had a panic moment!  Luckily I was strong enough to kill then corpse explode a hole to get breathing room!  I have about 5 bits of level 20 gear to get EXP.  Helping me get up to 70 quick, but also helping the life bulb go down :)
Title: Re: Non seasonal progression thread
Post by: Timinator on November 07, 2017, 05:05:16 AM
Necro died, frozen with Izual .. doh
Title: Re: Non seasonal progression thread
Post by: hurtlocker on November 09, 2017, 04:56:04 PM
season 12 is just about to start, couple hours to go. It will be fun playing some of the buffed builds, I may start
with a DH again just because I can level her quick. Don't need anymore slots, but would like to do some conquests.
Title: Re: Non seasonal progression thread
Post by: SideSBob on November 17, 2017, 08:33:07 AM
I started a nonseason solo push with my WW barb last night and was able
to move up 3 GRs as of this morning to GR 104 and rank 97 for N.A. server
barbs at the time.  The last map was a dream map with a large Festering
Woods layout on the first floor and an elite and a Conduit pylon on the second
floor's Pandemonium Fortress.  I got pretty lucky with the Guardian and got
Perdition who is a nice boss for WW with about 7 minutes to seal it.  I finished
it in 10:34 so it was a great rift!
Title: Re: Non seasonal progression thread
Post by: syn on November 17, 2017, 08:48:52 AM
congrats, bob!
Title: Re: Non seasonal progression thread
Post by: hurtlocker on November 17, 2017, 12:05:33 PM
awesome Bob!!! Congrats!!
Title: Re: Non seasonal progression thread
Post by: Orbert on November 17, 2017, 04:24:19 PM
That's insane!  Go Bob!
Title: Re: Non seasonal progression thread
Post by: mn4nu on November 18, 2017, 09:31:20 AM
Way to go Bob!!
Title: Re: Non seasonal progression thread
Post by: SideSBob on November 18, 2017, 11:55:08 AM
Thanks!  It was a lot of fun.   :)
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on November 18, 2017, 06:37:32 PM
Congrats, well done!
Title: Re: Non seasonal progression thread
Post by: Orbert on December 03, 2017, 11:33:23 PM
Been running my non-seasonal Demon Hunters, originally to run a GR 70 and unlock Primals, but apparently I already did that at some point, because now I have three.  I'm sure the excitement and novelty will wear off soon, but I'm kinda psyched over the Shadow Pants, since I was thinking of running a Shadow (Impale) DH sometime.

(https://imgur.com/f3KduTq.jpg)

Title: Re: Non seasonal progression thread
Post by: Orbert on December 03, 2017, 11:38:44 PM
So what's the deal with Primals?  Same as Ancient, except all stats are max possible, right?  Does that mean that if I Enchant, the stat I change to will always be maxxed as well?  I'm not even sure what I'd change, but that's how it works, right?
Title: Re: Non seasonal progression thread
Post by: Supermatt on December 04, 2017, 04:32:17 AM
So what's the deal with Primals?  Same as Ancient, except all stats are max possible, right?  Does that mean that if I Enchant, the stat I change to will always be maxxed as well?  I'm not even sure what I'd change, but that's how it works, right?

Yes, I believe so.
Title: Re: Non seasonal progression thread
Post by: mn4nu on December 04, 2017, 08:15:25 AM
So what's the deal with Primals?  Same as Ancient, except all stats are max possible, right?  Does that mean that if I Enchant, the stat I change to will always be maxxed as well?  I'm not even sure what I'd change, but that's how it works, right?
Yes and Yes.  On those pants you have all the desirable primary stats (dex, vit, sockets, all resist) so you may want to reroll one of the secondary affixes.
Title: Re: Non seasonal progression thread
Post by: Orbert on December 04, 2017, 08:29:05 AM
Thanks, and yeah, that's what I was thinking.  I like the +2 to pickup radius, so I was thinking of rerolling the Thorns, but that'll be when I get around to setting up my Shadow/Impale DH.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on December 05, 2017, 09:28:01 AM
Nice pants Orbert

After completing a GR 100 a few weeks ago with my Impale DH, I finally got back to pushing on the weekend. I opened a 102 and got stinky floor after stinky floor so I opened a second which was marginally better and completed it with seconds to spare. Hoping the RNG would swing, I opened a 103 and got a better, albeit far from ideal set of floors which I finished in decent time and landed me at 350 on the LB.

At some point I'll give it another go. With an ideal rift I think the build could complete a 105. In the meantime, I have many gems to try and bump up to a head shaking 100+.
Title: Re: Non seasonal progression thread
Post by: SideSBob on December 05, 2017, 11:06:01 AM
Well done, Cluck!
Title: Re: Non seasonal progression thread
Post by: Orbert on December 05, 2017, 04:01:41 PM
That's insane!
Title: Re: Non seasonal progression thread
Post by: mn4nu on December 05, 2017, 04:25:06 PM
Congrats on the GR103!!!
Title: Re: Non seasonal progression thread
Post by: Orbert on December 09, 2017, 02:37:09 PM
Haedrig is a badass.  He can craft Primal Ancient stuff.

I was just trying to get a better set of Reaper's Wraps for Angelina, my Demon Huntress, and he whipped these up.  Most of my builds are pretty resource-hungry, so I use Reaper's Wraps a lot, and these are practically universal.  You can switch to any Primary Stat, or go +20% to the Element of your choice.  Already has Max Toughness and Crit built in.

(https://imgur.com/PLq8WDh.jpg)

I would've preferred +2 to Pickup Radius over +Gold%, but that's just being picky.  :D
Title: Re: Non seasonal progression thread
Post by: Sssith on December 09, 2017, 05:17:54 PM
Sweet!
Title: Re: Non seasonal progression thread
Post by: Timinator on December 14, 2017, 04:29:12 AM
i managed to get my last 2 missing rares in HC to spawn, got that section up to 100% achievements now :D
Title: Re: Non seasonal progression thread
Post by: SideSBob on December 14, 2017, 07:21:07 AM
Last weekend, I passed 2,800 paragon and am rolling along at 2,839 paragon
now.  It has been a good week for progress in 4-player GRs and with
my gems.  I hit a 2% upgrade and two 1% upgrades on gems
on Tuesday moving my BotT to rank 126 and my Taeguk to rank
124 in the process.  My Doc is definitely feeling stronger and was
able to clear a 4-player GR 122 as the designated trash DPS.  I was
able to gem my Stricken and Enforcer up to rank 123 with this rift.
I am really enjoying the high level group play.

Rumors are swirling about Diablo 4 and Overwatch 2 releases in 2019
or 2020 after a financial evaluation for Activision-Blizzard was made public.
Title: Re: Non seasonal progression thread
Post by: Sssith on December 14, 2017, 10:54:58 AM
KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN!  KILL DIABLO AGAIN! 
Title: Re: Non seasonal progression thread
Post by: mn4nu on December 14, 2017, 12:49:29 PM
Congrats Tim and SSB on the progress!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on December 14, 2017, 03:31:16 PM
Bob and Tim congrats! Big achievements!

Crazy gem levels, Bob. Crazy!

Great news about D4. Will be keen to know more.
Title: Re: Non seasonal progression thread
Post by: hurtlocker on December 17, 2017, 08:06:27 PM
I decided to make a toon using only yellow items, just to see how high a grift I could do. A few "rules" I used;
no legenderies, to include gems, cap the paragon level at 800, no use of the kanai's cube, regular gems are ok
to use. I managed to do a 22 grift, but the rift boss was really tough, like the good old days. It is pretty fun so far
but I'm thinking the max grift may be the low 30's. My toon is WW Barb, there may be a better choice? Any
takers?
Update:
Just figured out you can't leave the cube empty of powers.
Title: Re: Non seasonal progression thread
Post by: Melchior on December 17, 2017, 09:06:13 PM
Just figured out you can't leave the cube empty of powers.

The only way I believe, is to never assign anything. When I started a new character recently, I noted that there were no powers in the cube until I chose them. But seems well documented that they cannot be unassigned.

May be possible to choose something completely useless, with no drawbacks though?

I like the idea, reminds me of D2 classic, always looking for a better rare to use.
Title: Re: Non seasonal progression thread
Post by: Ray Patean on December 18, 2017, 05:41:36 AM
Just equip peers in the cube that don't benefit you at all. Ring of Royal Grandeur with no set items equipped would be good, for example. The Frenzy belt and weapon, if you don't use Frenzy, etc.
Title: Re: Non seasonal progression thread
Post by: hurtlocker on December 18, 2017, 08:27:19 AM
Great ideas, thanks guys!
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on December 18, 2017, 01:26:41 PM
I've being playing a Monk lately, trying to see if I can get the build to 100 GR. I've done a 90 in good time with decent gear but I haven't augmented and am still wondering if I want to. It's a lot of work getting one gem to 90 -100 and a full set seems too much like work. Particularly if I try another character and decide I like the play style better and want to augment that build. 

Soooo, encouraged by a better connection as a result of a new modem, I slipped back into HC and have been running T13s mainly, with a few GRs and bounties here and there. I started with my Shadow build and in short order found a sweet ancient Yangs so I put the rest of the UE set together and have been screen killing with the gold find gear, avarice band, goldwrap and Boon of the Hoarder. Pretty fun and a great way to restock crafting mats and gold.
Title: Re: Non seasonal progression thread
Post by: Melchior on January 12, 2018, 06:39:25 PM
Been playing solo hell-chicken in GR60 for blood shards to gamble with my Necro lately. Actually miss playing multiplayer TBH. Best part of seasonal softcore is the ease of finding a group. I never see anyone else playing HC typically.

Also thanks to Hurtlocker for rushing me a necro to lvl 70 after I foolishly died in a corner to a multi-effect legendary :)
Title: Re: Non seasonal progression thread
Post by: mn4nu on January 15, 2018, 07:29:23 PM
Congrats to SideShowBob on passing 3000 paragons in non-season!  That's a huge number!
Title: Re: Non seasonal progression thread
Post by: SideSBob on January 15, 2018, 11:52:02 PM
Congrats to SideShowBob on passing 3000 paragons in non-season!  That's a huge number!

Thanks! 

Congrats also to Cluck for passing 1,800! 

Strawberry is closing in on 2K as well (with 15 to go).
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on January 16, 2018, 07:15:52 PM
Thanks Bob and a yyyyuuuugge congratulations to you on 3000!
Title: Re: Non seasonal progression thread
Post by: mn4nu on January 16, 2018, 07:26:31 PM
Congrats to Cluck and Strawberry for their progress as well!
Title: Re: Non seasonal progression thread
Post by: Orbert on January 19, 2018, 01:11:13 PM
I did something I haven't done in a while.  I put a Gem of Ease into a weapon, started a brand-new character, and gave it to him.  I know, nothing particularly new about this, but I still think it's hilarious.  Crank it to Torment VI or so, go up several levels every time you kill anything (for a while).

Witch Doctor Endugu lives again!  Yeah, I named him Endugu.  So sue me.  Got him to Level 70 in one day.  Again, nothing particularly novel about that, although it was iffy because the wife wanted me to take her shopping for a while, and we had dinner while we were out and stuff.  This was last Saturday.  I'd gotten him up to 67 by lunchtime, took a break to eat lunch, then we went shopping.  I couldn't remember if I'd ever gone from 0 to 70 in a single day before, so I really wanted to do it, but these are the sacrifices we make for those we love.  Got home about 10:00 at night after a nice dinner, got him to 70.

He's using the Helltooth set, which I've never used before.  Pretty fun, pretty powerful, although I still think it's kinduv cheesy how it works.  Cast this one skill, then your other skills get +4000% damage for a while or whatever it is.  One of the Demon Hunter sets works the same way.  Cast Rain of Vengeance, then everything else does obscene damage for a while.  Oh well, it's fun, and fun is all that matters.
Title: Re: Non seasonal progression thread
Post by: syn on January 21, 2018, 02:42:12 PM
grats on the progress. i was happy when i realized my seasonal lvls would push me past p1000 when the season ends. 3k is hard to imagine... 
Title: Re: Non seasonal progression thread
Post by: hurtlocker on January 21, 2018, 06:50:04 PM
More D3 weirdness. I encountered a goblin in a rift, started to bomb it with wave of light from my monk
but it just disappeared through a wall. The completion window said I killed it but it was no where to be found???
How odd.
Title: Re: Non seasonal progression thread
Post by: Sssith on January 22, 2018, 09:51:15 AM
Not sure when season 12 is going to end.  But I decided that I need to get my original character up to snuff before that does happen.  My original character is a monk (as I am sure you all remember) and was sitting at level 60 with 37 paragon levels.  The idea of the season ending and seeing 600 paragon levels drop on her didn't sit right with me.  So I dusted her off and proceeded to finish the game and double down on her paragon levels.  I am focusing on Sweeping Wind which was one of her main skills originally.  I cubed Vengeful Wind fist which gives her 7 additional stacks for Sweeping Wind.  Then I gambled an ancient Kyoshiro's Soul, which basically keeps Sweeping Wind permanently on 10 stacks without having to do anything.  I have a ton more upgrades to do and I am already smashing through T3 with around 80 paragon levels.

I am a bit torn about how easy it is to get a character moving in the game.  Playing a monk?  Monk gear starts popping up all over the place.  On the one hand the game is pretty fun, but is it too easy?
Title: Re: Non seasonal progression thread
Post by: SideSBob on January 22, 2018, 10:16:09 AM
Not sure when season 12 is going to end.  But I decided that I need to get my original character up to snuff before that does happen.  My original character is a monk (as I am sure you all remember) and was sitting at level 60 with 37 paragon levels.  The idea of the season ending and seeing 600 paragon levels drop on her didn't sit right with me.  So I dusted her off and proceeded to finish the game and double down on her paragon levels.  I am focusing on Sweeping Wind which was one of her main skills originally.  I cubed Vengeful Wind fist which gives her 7 additional stacks for Sweeping Wind.  Then I gambled an ancient Kyoshiro's Soul, which basically keeps Sweeping Wind permanently on 10 stacks without having to do anything.  I have a ton more upgrades to do and I am already smashing through T3 with around 80 paragon levels.

I am a bit torn about how easy it is to get a character moving in the game.  Playing a monk?  Monk gear starts popping up all over the place.  On the one hand the game is pretty fun, but is it too easy?

It's not too easy if your goal is higher GRs.  They increase in difficulty by 17% with each tier.
No group has done over 144 in the world.  I believe them to be capped at tier 150.  They are
a challenge to push whether in solo or group.

As for gearing, getting every item with the rolls you want is exceedingly time consuming.  Those
ancients may pop up, but getting the rolls that you need still involves the Diablo grind of every Diablo
game to date.  Despite all of my hours on barb and Doc, I still find lots of pieces need work!

Paragon may scale forever, but the levels slow down unless you push higher GRs.  Leveling gems
requires the same pathway and similar dedication once you reach a wall and are leveling gems
at a 1% chance.  It is a Diablo game with all of the Diablo grind's trappings.
Title: Re: Non seasonal progression thread
Post by: Cluck Kent on January 22, 2018, 03:49:29 PM
What SSB said.

I like the idea of being able to develop a char fairly quickly in order to get to a point where you can have some fun but as SSB said, it's only the beginning. Getting a char strong and fast enough to farm T13 is sort of the midpoint in a character's progression IMO. Getting that same char to the GR 90s is another substantial level and it does take some grinding. If you want to keep up with SSB, you'll need to quit your job and start a YouTube channel :)

I was within 500 paragon of Bob and then I turned around and he was out of sight!
Title: Re: Non seasonal progression thread
Post by: Sssith on February 09, 2018, 10:58:46 PM
So I just did a rift that was insane.  It had about 10 bosses and about 20 goblins.  T6, and I had just moved up to that level so handling all that was a bit beyond my character.  I died about 6 times before I cleared the level.

So the questions is...WTF.
Title: Re: Non seasonal progression thread
Post by: syn on February 10, 2018, 06:51:22 AM
the RNG gods smiled down on you. or, sometimes you get the rift, sometimes the rift gets you. sounds exciting! :)
Title: Re: Non seasonal progression thread
Post by: SideSBob on February 10, 2018, 07:50:03 AM
So I just did a rift that was insane.  It had about 10 bosses and about 20 goblins.  T6, and I had just moved up to that level so handling all that was a bit beyond my character.  I died about 6 times before I cleared the level.

So the questions is...WTF.

If you hit the Escape key, you have the option to lower the difficulty
in game for future reference.  This works provided a GR isn't open.
Title: Re: Non seasonal progression thread
Post by: Sssith on February 10, 2018, 12:52:28 PM
Is this something happens from time to time?  I have never seen so many goblins at once and the amount of boss packs was off the charts.  It felt like a bug, or some weird event.
Title: Re: Non seasonal progression thread
Post by: syn on February 10, 2018, 08:43:16 PM
So I just did a rift that was insane.  It had about 10 bosses and about 20 goblins.  T6, and I had just moved up to that level so handling all that was a bit beyond my character.  I died about 6 times before I cleared the level.

So the questions is...WTF.

If you hit the Escape key, you have the option to lower the difficulty
in game for future reference.  This works provided a GR isn't open.

and only for SC.
Title: Re: Non seasonal progression thread
Post by: SideSBob on February 11, 2018, 07:31:34 AM
Is this something happens from time to time?  I have never seen so many goblins at once and the amount of boss packs was off the charts.  It felt like a bug, or some weird event.

Yes, it is a feature of NRs.  It is full of fun and chaos to get a gob pack.
I have found as many as 3 different packs on a Dalghur Oasis type map
before.
Title: Re: Non seasonal progression thread
Post by: Sssith on February 17, 2018, 02:24:50 PM
Is this something happens from time to time?  I have never seen so many goblins at once and the amount of boss packs was off the charts.  It felt like a bug, or some weird event.

Yes, it is a feature of NRs.  It is full of fun and chaos to get a gob pack.
I have found as many as 3 different packs on a Dalghur Oasis type map
before.

I have a tough enough time keeping up with those stupid blue goblins.  It was crazy, in a mostly good way, to see that pack.

Well I have fully geared up my monk in Monkey King.  Holy Cow it seem powerful.  I am still leveling gems at this point so I have not progressed beyond GR60.  Soon I will see how far I can go like this.  I am also working on getting Ancient Versions of my equipment at this point.

I found my second primal.  Is there a use for a Primal Executioner?  I can't think of one but I will defer to all of your expertise.
Title: Re: Non seasonal progression thread
Post by: Ray Patean on February 17, 2018, 03:47:33 PM
Nope, that one is not useful unfortunately. It's quite a trend in this game...
Title: Re: Non seasonal progression thread
Post by: Sssith on February 18, 2018, 09:31:55 PM
My monk crossed GR72 off her bucket list.  Trying to get ancient items equipped in all slots.  I assume that is the next step in this process?

Also looking for some boot advice.  Currently wearing crudest boots which gives me two air allies instead of one.  Having an extra ally does not seem to do much, unless I am missing something.  So I am wondering if there is a better choice.  I would love to put the DH's Shadow Boots on if I could somehow get the first 2 set bonus, but unfortunately that does not seem possible.  Any hidden gems out there for me to put on for my monk?
Title: Re: Non seasonal progression thread
Post by: Ray Patean on February 19, 2018, 08:02:51 AM
The Shadow set bonus will only work on DH's, unfortunately. The Crudest Boots will double the effects of your ally, which can be nice.
Title: Re: Non seasonal progression thread
Post by: hurtlocker on February 19, 2018, 12:20:28 PM
The crusdest boots are important because those two allies are the main source of spirit regeneration. Wave of light uses a lot of spirit
with each cast, you will see the difference if you take them off. 
Title: Re: Non seasonal progression thread
Post by: Sssith on February 19, 2018, 01:09:52 PM
The docs don't say DH only.  Heh...trying to think outside the box.  :o

I didn't notice that two air allies were doubling all the stats.  I guess that means it is giving me 200 spirit back instead of 100?  And doubling the resist bonus?  If so that is well worth it.

I was also really lucky with a reforge of my legendary paws.  See attached I think.  So which stat would you reroll?  Very happy about this.

Title: Re: Non seasonal progression thread
Post by: syn on February 19, 2018, 01:44:12 PM
wow, nice gloves. i don't play much monk but as an almost entirely solo player, i'd roll the armor off, probably for critical hit damage.

jealous of the reroll. i've gambled a primal but all the rest have been drops. haven't reforged one yet.
Title: Re: Non seasonal progression thread
Post by: Sssith on February 20, 2018, 10:00:47 AM
Welp...I finally ran out of Souls.  No more reforging for me.  I think I will concentrate on seeing how high I can go with my current set up.
Title: Re: Non seasonal progression thread
Post by: SideSBob on February 21, 2018, 06:16:32 AM
There is a ninja double goblin buff going (started in Asia with Chinese New Year but
is going in all realms now) until the start of season presumably.
Title: Re: Non seasonal progression thread
Post by: SideSBob on March 06, 2018, 11:17:18 AM
You get a Star Craft ship pet just for logging onto D3 right now to celebrate Starcraft's 20th anniversary.
Title: Re: Non seasonal progression thread
Post by: Orbert on March 06, 2018, 11:29:51 AM
Got mine this morning.  It was a nice surprise, I guess, but it looks a little weird with a StarCraft ship flying around picking up your gold in Sanctuary.  But it's another pet, so yay!
Title: Re: Non seasonal progression thread
Post by: hurtlocker on March 06, 2018, 12:26:19 PM
Way cool!
Title: Re: Non seasonal progression thread
Post by: Timinator on March 06, 2018, 01:44:54 PM
Gaming computer won't even get into windows .. All efforts to fix it so far aren't working
Title: Re: Non seasonal progression thread
Post by: Sssith on March 06, 2018, 09:47:20 PM
That sucks Tim.

Do you have a boot disk?

And thanks for the tip guys...I wasn't planning on playing today.  Now I have a cool pet.
Title: Re: Non seasonal progression thread
Post by: Supermatt on March 10, 2018, 01:39:38 AM
Gaming computer won't even get into windows .. All efforts to fix it so far aren't working

That's bad news :-/
Title: Re: Non seasonal progression thread
Post by: Timinator on March 10, 2018, 04:08:34 AM
So far, broke out the windows 7 DVD, installed that, working on backing up files then onto 10 again.

Takeown command in windows is handy!
Title: Re: Non seasonal progression thread
Post by: Darkness on March 20, 2018, 05:57:13 AM
I hadn't realised they'd up the caps on Legendary Gems to 100.

I dusted off my WW Barb and started playing him again, as I can actually progress his gems. Then I looked at a guide, saw I had items slightly incorrect configured, made a few changes and breezed through a GR 68.
Title: Re: Non seasonal progression thread
Post by: SideSBob on March 20, 2018, 06:56:55 AM
I hadn't realised they'd up the caps on Legendary Gems to 100.

The legendary gems are capped as follows: Boon of the Hoarder (50), Ice Blink (50),
Esoteric Alteration (100), Mutilation Guard (100), Gogok of Swiftness (150), and
all others should be at 15 above maximum GR level (150 + 15 = 165).
Title: Re: Non seasonal progression thread
Post by: Darkness on March 20, 2018, 07:47:39 AM
Cheers for that!
Title: Re: Non seasonal progression thread
Post by: mn4nu on April 04, 2018, 02:36:07 PM
I haven't really played much the last 2 weeks.  I just log in to do the weekly challenge rift to get the reward.
Title: Re: Non seasonal progression thread
Post by: syn on April 04, 2018, 08:27:58 PM
logged on this morning when i realized i'd never claimed the non-seasonal gear from when i rebirthed my crusader this season. too late. grrrrr....
Title: Re: Non seasonal progression thread
Post by: mn4nu on April 04, 2018, 08:37:31 PM
logged on this morning when i realized i'd never claimed the non-seasonal gear from when i rebirthed my crusader this season. too late. grrrrr....
Ugh, that stinks.  Sorry to hear that.
Title: Re: Non seasonal progression thread
Post by: mn4nu on April 10, 2018, 07:33:26 AM
This week's challenge rift on the Americas server is probably the easiest one Blizzard has ever put out there, so it's a great opportunity to get the reward.  It's worth spending 5 minutes of your time on it.
Title: Re: Non seasonal progression thread
Post by: dave in the basement on April 11, 2018, 03:31:45 PM
This week's challenge rift on the Americas server is probably the easiest one Blizzard has ever put out there, so it's a great opportunity to get the reward.  It's worth spending 5 minutes of your time on it.

Thanks for mentioning that! I haven't played much D3 lately, but I ran through that one easily. Cheers!