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Messages - SideSBob

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Diablo 3 / Re: Season 13
« on: Today at 10:22:27 AM »
That's me too - on waning interest.  I logged on the other day and
leveled a gem from 60 to 76 and logged off.  I made it through an
entire 15 minutes of play.  It was the most I had played in months.

Diablo 3 / Re: Season 13
« on: March 20, 2018, 08:16:15 PM »
Monkey Kings Garb is probably the easiest set dungeon I've ever done, mercifully.

I thought you had gone into hiding or something.  :-)

Diablo 3 / Re: Non seasonal progression thread
« on: March 20, 2018, 06:56:55 AM »
I hadn't realised they'd up the caps on Legendary Gems to 100.

The legendary gems are capped as follows: Boon of the Hoarder (50), Ice Blink (50),
Esoteric Alteration (100), Mutilation Guard (100), Gogok of Swiftness (150), and
all others should be at 15 above maximum GR level (150 + 15 = 165).

Diablo 3 / Re: Season 13
« on: March 16, 2018, 09:23:45 PM »
Another observation about this season - there is literally no one in public games - or is it just because I haven't reached T13 yet?

There has been a bug since one of the recent patches. The result has been public
games were inadvertently capped at 2 players.  I don't know whether they
managed to fix it.

Diablo 3 / Re: Non seasonal progression thread
« on: March 06, 2018, 11:17:18 AM »
You get a Star Craft ship pet just for logging onto D3 right now to celebrate Starcraft's 20th anniversary.

General Discussion / Re: Do you drive with one foot or two?
« on: February 28, 2018, 07:41:23 AM »

Diablo 3 / Re: Season 13
« on: February 26, 2018, 08:55:51 AM »
At least this thread wasn't invaded by the idiot botter.

I guess that it couldn't be bottered with this thread.

Diablo 3 / Re: Non seasonal progression thread
« on: February 21, 2018, 06:16:32 AM »
There is a ninja double goblin buff going (started in Asia with Chinese New Year but
is going in all realms now) until the start of season presumably.

Diablo 3 / Re: Season 13
« on: February 14, 2018, 10:17:44 PM »
The Shadow DH looks like a good bet I'd think.

I am going to stick to nonseason SC though.   :) 

Diablo 3 / Re: Non seasonal progression thread
« on: February 11, 2018, 07:31:34 AM »
Is this something happens from time to time?  I have never seen so many goblins at once and the amount of boss packs was off the charts.  It felt like a bug, or some weird event.

Yes, it is a feature of NRs.  It is full of fun and chaos to get a gob pack.
I have found as many as 3 different packs on a Dalghur Oasis type map

Diablo 3 / Re: Non seasonal progression thread
« on: February 10, 2018, 07:50:03 AM »
So I just did a rift that was insane.  It had about 10 bosses and about 20 goblins.  T6, and I had just moved up to that level so handling all that was a bit beyond my character.  I died about 6 times before I cleared the level.

So the questions is...WTF.

If you hit the Escape key, you have the option to lower the difficulty
in game for future reference.  This works provided a GR isn't open.

Diablo 3 / Re: Season 12
« on: January 31, 2018, 12:55:52 PM »
Congratulations, Ray!

Diablo 3 / Re: Season 12
« on: January 29, 2018, 09:21:19 AM »
Congratulations, Hurty.

Diablo 3 / Re: Non seasonal progression thread
« on: January 22, 2018, 10:16:09 AM »
Not sure when season 12 is going to end.  But I decided that I need to get my original character up to snuff before that does happen.  My original character is a monk (as I am sure you all remember) and was sitting at level 60 with 37 paragon levels.  The idea of the season ending and seeing 600 paragon levels drop on her didn't sit right with me.  So I dusted her off and proceeded to finish the game and double down on her paragon levels.  I am focusing on Sweeping Wind which was one of her main skills originally.  I cubed Vengeful Wind fist which gives her 7 additional stacks for Sweeping Wind.  Then I gambled an ancient Kyoshiro's Soul, which basically keeps Sweeping Wind permanently on 10 stacks without having to do anything.  I have a ton more upgrades to do and I am already smashing through T3 with around 80 paragon levels.

I am a bit torn about how easy it is to get a character moving in the game.  Playing a monk?  Monk gear starts popping up all over the place.  On the one hand the game is pretty fun, but is it too easy?

It's not too easy if your goal is higher GRs.  They increase in difficulty by 17% with each tier.
No group has done over 144 in the world.  I believe them to be capped at tier 150.  They are
a challenge to push whether in solo or group.

As for gearing, getting every item with the rolls you want is exceedingly time consuming.  Those
ancients may pop up, but getting the rolls that you need still involves the Diablo grind of every Diablo
game to date.  Despite all of my hours on barb and Doc, I still find lots of pieces need work!

Paragon may scale forever, but the levels slow down unless you push higher GRs.  Leveling gems
requires the same pathway and similar dedication once you reach a wall and are leveling gems
at a 1% chance.  It is a Diablo game with all of the Diablo grind's trappings.

Diablo 3 / Re: Season 12
« on: January 17, 2018, 06:49:00 AM »
Well done, mn4nu.

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