Gamersoasis

Games => Gaming General => Topic started by: Sssith on May 31, 2018, 09:16:37 AM

Title: Vault 76
Post by: Sssith on May 31, 2018, 09:16:37 AM
https://www.youtube.com/watch?v=-ye84Zrqndo

Surprised that no one has posted this yet but here you go.

Rumor is that this will be a survival game and not a true Fallout game.

Title: Re: Vault 76
Post by: Kasferatu on May 31, 2018, 01:42:38 PM
Yes, I heard it was a Fallout Battle-Royale.  That combined with Fallout 4 not turning out quite as good as expected has led me to zero interest in this.
Title: Re: Vault 76
Post by: Sssith on May 31, 2018, 06:43:11 PM
I liked FO3 and FO: Las Vegas better than FO4.  That said I still really loved FO4.  I thought it had a lot of great quests in it.  Though I really didn't like the base building.

What didn't you like about FO4?

I think it is too early to assume it is going to be another Pubg, but I we will know soon enough.
Title: Re: Vault 76
Post by: mn4nu on June 01, 2018, 07:38:39 AM
I never finished FO4.  I just didn't get into it enough.  I liked it, but it just didn't grab me like FO3 did.  If FO76 is survival style, I won't be playing it.
Title: Re: Vault 76
Post by: Pixie on June 01, 2018, 04:35:43 PM
It's not a Fallout battle royale. That was never a valid rumor and was squashed quite early.

Possibly it's a Fallout survival RPG, which would be abso-frigging-lutely fantastic, if they do it right (i.e. take some cues from Conan Exiles). I consider this the most likely thing, to be honest, especially as the rumors are that the base-building in FO4 was sort of a test-run for this.

Also possible it's a glorified Fallout Shelter, with online play and fancy graphics. I am uninterested, if so. I have zero interest in a vault sim game.

Remotely possible it's a Fallout MMO. That would be pretty good, if they apply what they've learned from ESO, which has evolved over the last 4 years to being one of the best MMOs on the market.

Or it could just be another Fallout RPG, in line with FO4 but not a "full FO5", and featuring online co-op, rather than the full multiplayer approach of survival games or mmos.

Regardless, what is known is that it's developed by their Austin studio, which was formerly working on Battlecry. And Fallout 5 is still in the works, with this just being a sort of side thing. A Fallout 4.5, if you will.
Title: Re: Vault 76
Post by: Pixie on June 01, 2018, 04:37:22 PM
Also, I preordered it from Amazon this morning.

So, there's that. :D
Title: Re: Vault 76
Post by: Sssith on June 01, 2018, 04:45:40 PM
Possibly it's a Fallout survival RPG, which would be abso-frigging-lutely fantastic, if they do it right (i.e. take some cues from Conan Exiles). I consider this the most likely thing, to be honest, especially as the rumors are that the base-building in FO4 was sort of a test-run for this.

Part of this sounds interesting.  I did not enjoy the base building FO4.  Other aspects of a survival game have always sounded interesting.

Also possible it's a glorified Fallout Shelter, with online play and fancy graphics. I am uninterested, if so. I have zero interest in a vault sim game.

I generally hate sims and did not like Shelter which I briefly looked at.  So I am with you there.

Remotely possible it's a Fallout MMO. That would be pretty good, if they apply what they've learned from ESO, which has evolved over the last 4 years to being one of the best MMOs on the market.

So long as it is not a monthly fee, I would be interested.  Monthly fee immediately eliminates it from consideration.

Or it could just be another Fallout RPG, in line with FO4 but not a "full FO5", and featuring online co-op, rather than the full multiplayer approach of survival games or mmos.

If it only plays well in co-op mode I will not be interested.

Regardless, what is known is that it's developed by their Austin studio, which was formerly working on Battlecry. And Fallout 5 is still in the works, with this just being a sort of side thing. A Fallout 4.5, if you will.

Much like Fallout: Las Vegas.  Really good game which was really Fallout 3.5.  I would be up for this.
Title: Re: Vault 76
Post by: Pixie on June 01, 2018, 04:50:05 PM
ESO has no monthly fee. There is an optional prime membership, where you can sub and get some monthly bennies, but it's entirely and 100% playable just by purchasing it once and going. I would expect the same of an admittedly highly unlikely to happen Fallout MMO.
Title: Re: Vault 76
Post by: Sssith on June 11, 2018, 10:13:02 AM
So this looks like it is going to be a full on FO set as a prequel to all the others.  They are boasting that the size of the area is four times larger than FO4.

Still I also keep hearing rumors about this being more multiplayer enabled so I am nervous about that.  Still things are trending upward.
Title: Re: Vault 76
Post by: Pixie on June 12, 2018, 05:55:21 AM
I responded in the E3 thread but it's not "multiplayer enabled" - it's a full-on, 100% multiplayer-only game. Not quite an MMO, but along the lines of Conan Exiles/Rust/etc. Several dozen players per server. There are no NPCs anywhere except robots. Every human character you run into will be another player. You're all from the same vault. Kill each other nicely!
Title: Re: Vault 76
Post by: Sssith on June 12, 2018, 09:54:48 AM
Well that sounds shitty.

What about all the stories that are supposed to be littered around the world?
Title: Re: Vault 76
Post by: mn4nu on June 12, 2018, 10:55:58 AM
Pass.
Title: Re: Vault 76
Post by: Sssith on June 12, 2018, 11:11:30 AM
Just watched a review of Rust and if that is 76 it will be a hard pass.

I want stories and searching out new things.  If some random dipshit can kill me then I will pass.
Title: Re: Vault 76
Post by: Pixie on June 12, 2018, 04:46:19 PM
Well, I'm excited.

Preordered it a while ago. No regrets. Now just waiting for my beta access key. :D
Title: Re: Vault 76
Post by: Pixie on June 12, 2018, 07:00:53 PM
The more info that comes out about this, the better it is sounding. I am hype. Very hype.
Title: Re: Vault 76
Post by: Pixie on June 12, 2018, 07:15:57 PM
https://www.youtube.com/watch?v=gi8PTAJ2Hjs

Lots and lots of good info.
Title: Re: Vault 76
Post by: Sssith on June 12, 2018, 09:55:29 PM
Watched 2/3rds of it.  I don't think this game will be for me.

No mention of story.  They seem to have a diablo style rpg aspect in that you can respect at any time.  A bit bummed about this.
Title: Re: Vault 76
Post by: Pixie on June 12, 2018, 09:59:06 PM
I saw a lot about story.

But I agree that it's probably not for you.

It is, however, for me. :D While playing Conan Exiles with my kids, a bunch of times we were like "Wouldn't this be awesome in the Fallout universe?" And lo! It came to pass!
Title: Re: Vault 76
Post by: mn4nu on June 13, 2018, 07:20:18 AM
I love the Fallout games, but will have to skip this one.  But what do I know, I still play Diablo 2, so, yeah, go go me.  FAIL!   ;)
Title: Re: Vault 76
Post by: Sssith on June 13, 2018, 09:44:47 AM
There are so many good games out there, and I guess D2 is still out there. :P
Title: Re: Vault 76
Post by: Lego on June 19, 2018, 05:15:01 PM
Noping the fuck out of this one.
Title: Re: Vault 76
Post by: Pixie on June 19, 2018, 05:31:29 PM
You don't play games anyway. :P
Title: Re: Vault 76
Post by: Lego on June 19, 2018, 05:57:33 PM
That's sadly mostly true ATM :(
Title: Re: Vault 76
Post by: Pixie on October 30, 2018, 10:01:41 PM
First PC beta event was tonight.

I preloaded the game a few days ago to be ready.

At the appointed time (7pm EST), I fired up the Bethesda launcher... only to have the preload disappear and the game start downloading all over again. At 500 KB/sec speeds.

Happened to lots and lots of people. Bethesda is "actively investigating this issue."

/sigh
Title: Re: Vault 76
Post by: Sssith on October 30, 2018, 10:09:49 PM
That is a bummer.

I heard that items have level requirements which is a big change from the normal way of doing things for Fallout.  It used to be that you could explore and collect.  Now you explore and find stuff you aren't allow to use.  Aside from that I have heard good things.
Title: Re: Vault 76
Post by: Pixie on November 01, 2018, 09:31:56 PM
Played this for 3.5 hours tonight.

It's a lot of fun. It ran flawlessly and I encountered no bugs.

Cosmetically, it's Fallout 4. Character creation is exactly the same, etc. The SPECIAL and perk system is different and took some getting used to. All your SPECIALs start at 1 and you get 1 point to distribute at each level up. You also get 1 perk "card" each level up and can find others in loot/quest rewards. You can "equip" perk cards sort of like creating a hand of cards in other games. But your SPECIALs determine what perks you can equip. For instance, "Lone Wanderer" (which gives me 10% damage reduction and 10% faster AP regen as long as I am going solo) is a 2-point Charisma card, so I needed a 2 Charisma to equip it. If I take Lone Wanderer again, I can merge it with my existing card to upgrade it, but then it becomes a 3-point Charisma card.

I'm not clear yet if you can equip multiple cards for a perk if you have the stats. For example, not sure if my 2 in Agility will let me equip 2 one-point agility cards or not. Remains to be tested.

The world is more Fallout. But bigger. Sooo much bigger.

Other players are in the world, but so far everyone seems to be content to be off doing their own thing. I heard a few people talking and whatnot, and twice I joined in group "events" that pop up on the map, but for the most part, it still felt like a solo game - all the "stuff" in the world is instanced, too, so you're not fighting over all the spoons and bottles and other THINGS you pick up in every Bethesda game ever. And you will pick up everything in this just like FO4 because the crafting is just like FO4. But better.

I never had anyone attack me or anything like that. People seem pretty chill.

Item level requirements: so far I have not encountered this. I've heard it's there, but at least as far as I got, nothing I found was beyond my ability to use it. Except perk cards.

Fought a giant tick. That was messed up, Bethesda.

Anyway, good game. Much like. Can't wait for release.
Title: Re: Vault 76
Post by: Sssith on November 02, 2018, 09:50:53 AM
I would be curious as to how important base building is.   I ignored that in FO4 as I find it tedious for the most part.
Title: Re: Vault 76
Post by: Pixie on November 02, 2018, 02:40:54 PM
So far... it's not. I haven't bothered. All the crafting stations I want are freely available in the world, as is access to the personal stash for all your crafting JUNK.
Title: Re: Vault 76
Post by: Lego on November 02, 2018, 03:03:06 PM
Is crafting as tedious as it is in most games?
Title: Re: Vault 76
Post by: Pixie on November 02, 2018, 03:25:00 PM
I guess that depends on what you consider tedious crafting. The crafting is more or less identical to Fallout 4, so if you played that it's more of the same.

If you're comparing it to other survival games or most MMOs, it's much less tedious. You throw all your shit in your storage box. And I mean everything: wrenches, beakers, basketballs, engine parts, tires, whatever the fuck you can pick up. Everything in the world has component parts, and every crafting item or upgrade requires component parts. The game does the matching for you.

For example, let's say you want to upgrade some component on your rifle, and your recipe tells you that you need 4 screws, 2 aluminum, and some adhesive... and in your stash you happen to have a roll of duct tape (2x adhesive), an old microscope (glass, 2x screws), a table lamp (2x screws, steel), and 2 dented cans (aluminum). The game will say "yep, you have what you need" and if you click ok it will break down those items into their components and boom, you've crafted your upgrade. (nb: I made up all those components because I don't remember what has what - I just toss everything in the box and never look at the stuff again)

You never have to pull things back out of your stash unless you want to sell/use it for something. You never have to manually break down anything if you don't want to. You don't even really have to pay attention to what you have unless you are looking for rare components.

I would put it as one of the least tedious crafting systems out there. And I hate crafting.
Title: Re: Vault 76
Post by: Pixie on November 15, 2018, 08:07:36 PM
This game is really fun, guys.

Also, for those who were put off by pvp? It's basically opt-in. If another player attacks you, you have like 99% damage reduction until/unless you attack back. Basically, shooting at someone is the equivalent of sending a duel request in most MMOs. If you don't want to, just don't bother.

That said, I have found people are generally helpful. I haven't personally encountered a complete twit yet.

Also, the servers are very low population. I had a server to myself for like 3 hours one time. Most of the time there seems to be 6-10 other people on the server... spread across the entire map (which is massive). You can play for ages and not see another player if want.
Title: Re: Vault 76
Post by: Sssith on November 16, 2018, 11:07:48 AM
That actually sounds decent.  Is there any story elements/quests to the experience or is it just exploring and setting up stuff?
Title: Re: Vault 76
Post by: Pixie on November 16, 2018, 04:35:33 PM
There's no live human NPCs. There are lots of robots. And lots of quests and stories. It's just that it's more discovery-based than in-your-face-do-this-now. You'll come upon a place and get quests based on that place, and discovering what happened there, or dealing with robots-gone-bad. And the "main quest" will take you all over but seems to be very "whenever you feel like it." That is, there's no sense of false urgency like in FO4 where you would WANT to do all this other stuff but in the back of your mind would always be that nagging sense that if this were real life, you'd be bee-lining the main quest because of course you would.

There is a metric shitload of the environmental storytelling that Bethesda does best. You know, where you learn about events and people through the things/notes/tapes you find, and it's often up to you to piece it together.

Also, the first non-starter weapon I found in the beta was a pitchfork modified to have 3 barbed tines and flames attached. (https://i.imgur.com/sezLtxM.jpg) That's pretty amazing. LOL
Title: Re: Vault 76
Post by: Pixie on November 18, 2018, 10:36:44 PM
https://www.gamesradar.com/can-you-play-fallout-76-single-player/

Title: Re: Vault 76
Post by: Pixie on November 20, 2018, 08:33:44 PM
(https://i.imgur.com/Nz9Isa7.png) (https://i.imgur.com/Nz9Isa7.png)
Title: Re: Vault 76
Post by: Pixie on November 22, 2018, 09:53:12 AM
This my thread! Mine! Mine mine mine! None of y'all can have it. Don't touch!
Title: Re: Vault 76
Post by: mn4nu on November 26, 2018, 01:36:21 PM
That could be an NRA propaganda poster.  :P
Title: Re: Vault 76
Post by: Sssith on November 26, 2018, 01:48:43 PM
It is too bad that the game is getting hammered.
Title: Re: Vault 76
Post by: Lego on November 26, 2018, 01:54:45 PM
I have to admit, reading about it online makes me in no way ever want to touch this thing with a 10 foot pole.
Title: Re: Vault 76
Post by: Pixie on November 26, 2018, 04:28:21 PM
Yeah, reviewers are idiots. All I read are bad things everywhere, yet the 5 people I know IRL who are playing this (counting me) are having a great time. I don't get it.
Title: Re: Vault 76
Post by: Melchior on November 28, 2018, 05:24:08 PM
Yeah, reviewers are idiots. All I read are bad things everywhere, yet the 5 people I know IRL who are playing this (counting me) are having a great time. I don't get it.

Nature of the business I expect. I've played games and enjoyed them thoroughly, only to find an undercurrent of hate and negative reviews, citing issues I never experienced.

Getting more interested in FO76 because of you though Pixie
Title: Re: Vault 76
Post by: Lego on November 28, 2018, 06:11:26 PM
Now there's even a class action lawsuit already. What a clusterfuck.
Title: Re: Vault 76
Post by: Pixie on November 28, 2018, 08:42:58 PM
There really isn't.
Title: Re: Vault 76
Post by: Pixie on November 28, 2018, 08:43:58 PM
Also, sometimes JUST AN AXE isn't quite good enough. (https://i.imgur.com/qFdqIV8.png)


Title: Re: Vault 76
Post by: Melchior on December 06, 2018, 08:58:38 PM
Also, sometimes JUST AN AXE isn't quite good enough. (https://i.imgur.com/qFdqIV8.png)

Double spikey axe.

Noice.
Title: Re: Vault 76
Post by: Pixie on December 06, 2018, 10:09:54 PM
God I love this game.

It makes me sad that there's so much bullshit around it and so much of Bethesda falling on their face.

Because the core gameplay is fucking awesome. The world is awesome. It's just straight up fun for hours and hours. I have been playing the crap out of it every chance I get since the day I got it and I see no stopping any time soon.
Title: Re: Vault 76
Post by: Sssith on December 07, 2018, 09:43:59 AM
Almost tempted to join you.  But I have too much going on to add this to it.
Title: Re: Vault 76
Post by: Pixie on December 26, 2018, 09:27:12 PM
(https://steamuserimages-a.akamaihd.net/ugc/961981176660817041/8381E2EC700D58B02303CB3F307088434DF67958/) (https://steamuserimages-a.akamaihd.net/ugc/961981176660817041/8381E2EC700D58B02303CB3F307088434DF67958/)

Still playing this every day, several hours a day. It's not my GOTY but it is the most fun I've had with a game all year.

I haven't encountered virtually any of the supposedly rampant bugs and issues people (read: streamers) are bitching about. Game runs fine. I never get disconnected. It never crashes. I haven't hit any significant bugs... like the most serious bug I've had was a chinese bot that was way up the air somewhere instead of on the ground, so I had to shoot it out of the sky.

Also, I adore my current character (my 4th one). <3
Title: Re: Vault 76
Post by: Sssith on December 31, 2018, 09:47:26 AM
Glad you continue to enjoy.  Busy with other things or I might give it a whirl.