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Topics - Lego

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General Discussion / Happy Thanksgiving!
« on: November 22, 2018, 11:48:51 AM »
Happy Thanksgiving to American blokes. For the others, hey, go eat some turkey!

General Discussion / Update Lego Thread
« on: June 20, 2018, 09:01:35 AM »
Hello old friends!!

Why don't you take a minute to update me (and anyone else curious) about your life?

Gaming General / What are you looking forward to in 2018?
« on: January 24, 2018, 10:17:13 PM »
I'm kind of excited for Neverwinter Nights Enhanced Edition. I can't tell if that's sad or epic.

Gaming General / Guild Wars 2
« on: May 25, 2017, 06:57:08 PM »
Does anyone still play? Is there still a forum Guild?

PCs / From my MacBook
« on: May 17, 2017, 12:15:11 AM »
lulz windows wannacry

that's all

I'm getting rid of my xbox one. I've had it around 2 months. I only bought it for Mass Effect, and, well...

The catalogue - first person shooters. Looking to the future... first person shooters. IDGAF about first person shooters.

How sad.

I have a PS3 and all the games I want to play are on it.

Thoughts on this generation?

PCs / Win 10 Creator's Update on Macbook Pro
« on: April 07, 2017, 04:35:37 AM »
So. It turns out installing the new Win 10 update on a MacBook/Pro using BootCamp nukes the lappy. Now they tell me.

* Lego currently reinstalling *everything*, from the Os's on up :(

Gaming General / Is anyone here still playing Guild Wars 2?
« on: April 06, 2017, 12:57:20 AM »
I am. It would be nice to have a partner now and again  :'(

PCs / Seasons are on Xbone D3
« on: April 06, 2017, 12:56:09 AM »

Atheists = 1
PCMR = 0

Mass Effect / Thursday QoL patch
« on: April 06, 2017, 12:37:21 AM »
I'm kind of glad I got sidetracked IRL. Now I get to experience 99.9% of the game with the patch. Notes:

Patch 1.05 Notes
[/size]Improved tutorial placement[/color]
[/size]Increased inventory limits[/color]
[/size]Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression[/color]
[/size]Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)[/color]
[/size]Improved matchmaking and latency in multiplayer[/color]
[/size]Added option to skip autopilot sequences in the galaxy map[/color]
[/size]Decreased the cost of remnant decryption keys and made them more accessible at merchants[/color]
[/size]Improved logic, timing, and continuity for relationships and story arcs[/color]
[/size]Improved lip-sync and facial acting during some conversations, including localized VO[/color]
[/size]Fixed an issue with Ryder’s movements when running in a zig zag pattern[/color]
[/size]Improved the appearance of eyes for human and asari characters[/color]
[/size]Fixed various collision issues[/color]
[/size]Fixed bugs where music or VO wouldn’t play or wasn’t correct[/color]
[/size]Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs[/color]
[/size]Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times[/color]
[/size]Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save[/color]
[/size]Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose[/color]
[/size]Fixes issues related to some saves[/color]
[/size]Fixed issue where objective sometimes becomes un-interactable for players in multiplayer[/color]
[/size]Streaming and stability improvements[/color]

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