Author Topic: Non seasonal progression thread  (Read 15527 times)

syn

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Re: Non seasonal progression thread
« Reply #45 on: May 07, 2017, 10:21:37 AM »
I was messing around in non-season trying to learn how to play the leap-quake build and I got the same weird bug

weird. maybe it's a leapquake thing? i was playing the same build at the time, iirc.

haven't played much at all recently. my 7yo likes to load one of my characters and squash bugs in the cathedral in town in act5, tho. not sure if that's a parenting win or fail...
"There is a scene in Star Wars where the heroes are in a trash compactor on the Death Star with the walls closing in. I'm reminded of that this morning, except for perhaps the stuff about the heroes."
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mn4nu

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Re: Non seasonal progression thread
« Reply #46 on: May 08, 2017, 09:37:15 AM »
Here are updated stats on the goblins I've encountered while hunting for Rainbow Goblins.  I'm almost up to 400 goblins tracked.  I haven’t been keeping track of the ones I come across in public bounty games, so these are just single player figures.  Still no cosmic wings…Boo!  At least Blizzard buffed Whimsydale so that you get some good stuff from it no matter what.

Code: [Select]
Rainbow                 12   3.05%
Menagerist         14   3.55%
Blood Thief         46 11.68%
Treasure        130 32.99%
Malevolent Tormenter 19   4.82%
Insufferable Miscreant 26   6.60%
Odius Collector         44 11.17%
Gelatinous Sire         26   6.60%
Gem Hoarder         51 12.94%
Gilded Baron         26   6.60%
TOTAL                394 100.00%

Vault                  7   1.78%

TheMikrobe

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Re: Non seasonal progression thread
« Reply #47 on: May 08, 2017, 10:03:00 AM »
Is there a way to boost the number of goblins, e.g. particular areas to go to (I assume you don't do normal or greater rifts), or are you literally just running around hoping?

I got a couple of menagerists in quick succession recently and I wondered if they still spawn once you've collected all the pets (I don't know how many of those there are, though).
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Supermatt

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Re: Non seasonal progression thread
« Reply #48 on: May 08, 2017, 03:36:26 PM »
Is there a way to boost the number of goblins, e.g. particular areas to go to (I assume you don't do normal or greater rifts), or are you literally just running around hoping?

I got a couple of menagerists in quick succession recently and I wondered if they still spawn once you've collected all the pets (I don't know how many of those there are, though).

Therebare areas where theybare more likely. I cant remember them all but google 'D3 goblin farming' and check out any of the more recent pages and videos. When i say more recent i mean less than 3 months old.

Timinator

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Re: Non seasonal progression thread
« Reply #49 on: May 08, 2017, 04:28:19 PM »
Therebare/Therybare?  phone getting in the way?   Those number sound about right, see treasure goblins more than any it seems.  Gelatineous Sires are the most desired I'd say, hope everyone can get there and help you.  I wonder if you can get a pack of 10-15 gellys ..

mn4nu

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Re: Non seasonal progression thread
« Reply #50 on: May 08, 2017, 05:11:12 PM »
Yes, it's mainly just running areas and hoping you find one.  Menagerist goblins still spawn even if you have all the pets they drop (annoying).  I think they drop around 17 or 18 pets.

The only areas which are sort of different are Pandemonium Fortress 1 and 2.  Those areas will either have 2 goblins or none at all.  So if you see a goblin on one of those levels you know there is another one somewhere else on the level.

TheMikrobe

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Re: Non seasonal progression thread
« Reply #51 on: May 09, 2017, 01:54:25 AM »
Gelatineous Sires are the most desired I'd say, hope everyone can get there and help you.  I wonder if you can get a pack of 10-15 gellys ..

They are my favourite, not just for the drops but because it's so manic trying to control the fight so you kill them all, e.g. if you're concentrating on one of the little dudes sending the odd shot over to the other child gobs to interrupt their portals. Also they have a unique sound so you know they're there before you see them. In fact, while I don't really like gobs from a lore perspective, I do like them for gameplay, it's just so fun to drop everything and charge the goblin - if there are other bosses around that's when you find out how good you are!
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Timinator

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Re: Non seasonal progression thread
« Reply #52 on: May 09, 2017, 05:41:46 PM »
Thanks to Hurtlocker who helped me level 50 odd paragons in HC!, got a few bits of kit towards me getting my last 2 rares. I got some nem bracers yesterday to help try and speed up the RNG.  Trying to go to where they normally spawn sucks.  The dungeons hardly spawn, then when they do, the monsters don't spawn as rares!

Cluck Kent

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Re: Non seasonal progression thread
« Reply #53 on: May 10, 2017, 08:42:46 AM »
 I hit paragon 1600 last night only a couple of weeks after hitting 1500!

Ray Patean

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Re: Non seasonal progression thread
« Reply #54 on: May 10, 2017, 11:05:23 AM »
Congrats, Cluck! I'm getting more into the non-seasonal side again, and working on a zDPS Barbarian. I've never played it before, so hopefully the learning curve isn't too terribly steep. I'm trying to not blow through all my DB's in gearing him up, but it's very frustrating rolling for the BK swords and ending up getting the BK Solemn Vow and not the other sword. Such a pain in the ass. I've been able to gamble/upgrade rares to get 4 Wastes pieces so far, and 1 Raekor.

Cluck/Bob - is there a preference to which barb build is better suited for high GRs? I've read that the WW build is easier to play, but Raekor can be better at the highest clears but is harder to play effectively.

SideSBob

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Re: Non seasonal progression thread
« Reply #55 on: May 10, 2017, 12:23:04 PM »
Grats, Cluck!

Congrats, Cluck! I'm getting more into the non-seasonal side again, and working on a zDPS Barbarian. I've never played it before, so hopefully the learning curve isn't too terribly steep. I'm trying to not blow through all my DB's in gearing him up, but it's very frustrating rolling for the BK swords and ending up getting the BK Solemn Vow and not the other sword. Such a pain in the ass. I've been able to gamble/upgrade rares to get 4 Wastes pieces so far, and 1 Raekor.

Cluck/Bob - is there a preference to which barb build is better suited for high GRs? I've read that the WW build is easier to play, but Raekor can be better at the highest clears but is harder to play effectively.

Ray, in essence,  the zbarb is to the 4 person meta what the catcher is to a baseball
team.  You will make the calls on where to set up, when to make globes (Docs need
lots of globes before you leave for trash and will call you back when low), and what is
the right time to get more trash.  You will have to go out only reasonable distances
or lose pylon spawns.  zhanji's recent 4 person meta youtube vids are good at describing
group play.  The Zbarb has to know when to take the pylon (e.g., conduit is after the Doc
burns through the trash).  The best advice I can give is to use chat, keep Ignore Pain (Mob
Rule rune) up on the party as much as you can, and listen to the needs of the DPS.

The learning curve for zbarb is the steepest in the 4 person meta to be honest.
I have played both varieties of zbarb, so here's what I can give you for input.  Raekor
is much more challenging to learn and play (as opposed to Wastes), but it is very
friendly for the DPS in the party.  It works in the following way - as you move when
changing zones you freeze the targets that you hit which helps keep the DPS alive.   
Wastes is by nature the easier start for you though.  The zodiac procs come very easily
with Wastes.  I would not use the Hurricane rune on WW - it will disrupt the pulls of the
monk (the heal rune is best here).

In short, start with Wastes.
« Last Edit: May 10, 2017, 12:25:17 PM by SideSBob »

Ray Patean

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Re: Non seasonal progression thread
« Reply #56 on: May 10, 2017, 02:18:57 PM »
Thanks for that info, Bob. I'll take a look at zhanji's videos - and others with the barb's perspective to gather what knowledge I can from that.

SideSBob

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Re: Non seasonal progression thread
« Reply #57 on: May 10, 2017, 05:09:44 PM »
Hopefully, it will come along quickly for you. 

I followed Cluck's example and managed to grind out the last
couple of levels to reach paragon 2,200.

Cluck Kent

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Re: Non seasonal progression thread
« Reply #58 on: May 12, 2017, 07:55:59 PM »
Congrats Bob! That's a heck of a paragon.

I had missed a 93 a few days ago by 11 seconds and so gave it another go this morning. On my 3rd effort, I managed to complete it just under the wire. I let out a big war whoop and scared the Mrs. It was good for Rank 204 on the board. As much as I've been fortunate to find some pretty good gear, I have to admit the build gets most of the credit.

Not sure there is a 94 in it's future though. It would take some upgrades, more paragon and some serious fishing for just the right rift, with just the right monster types and pylons in just the right places. For sure it exists, but I don't have the patience to open 50 or 60 rifts just for one GR level. As Bob suggested, from time to time I'll open up 4 or 5, but I have no real expectation of a 94 anytime soon. 93 hurt very badly.

syn

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Re: Non seasonal progression thread
« Reply #59 on: May 12, 2017, 07:58:55 PM »
I let out a big war whoop and scared the Mrs. It was good for Rank 204 on the board.

 :D

grats, Cluck!
"There is a scene in Star Wars where the heroes are in a trash compactor on the Death Star with the walls closing in. I'm reminded of that this morning, except for perhaps the stuff about the heroes."
Dan Rather 9/14/18