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Messages - maxbeedo

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Gaming General / Re: General gaming chatter
« on: August 14, 2018, 05:28:40 PM »
It's been a while since I've felt that nervousness of going into Nightmare with possibly subpar gear.  Thankfully most of my mediocre gear has MF on it, so I'm finding some decent stuff early in NM, like a Ribcracker (guess I need to play a Druid now).  It's kinda fun starting from scratch, it makes every find precious (well... almost).

Gaming General / Re: General gaming chatter
« on: August 13, 2018, 05:35:40 PM »
I did a thing yesterday... I reinstalled D2 :o. Hadn't played in 8-9 years, surprised to find my CD keys still worked, able to register it and download a newer version that works pretty well.  Started a Freezeadin, first unique I found was a Manald Heal, which was quite nice.  Found 4 Breast Plates, 5 Full Helms and 3 Broad Swords so far, farming Baal for Nightmare gear.  Feels like old times.

Diablo 3 / Re: Diablo's Future!
« on: August 09, 2018, 04:12:00 PM »
I'd collect breast plates with her, if you know what I mean. 

:o ;D  ::) 

With the release of the Starcraft remaster came an updated rerelease of the original for FREE, so if a D2 remaster comes with the same, I'll all for it. 

Gaming General / Re: General gaming chatter
« on: August 06, 2018, 04:23:36 PM »
I never really minded the loot grind that much in BL1 or 2, being used to it from D2 after all.  The areas just aren't that interesting for the most part, and I genuinely hated where the story went for the last half of BL2 (partly because I mained Roland in BL1).  I've beaten BL2 twice but never stuck with it long enough to finish a 2nd playthrough to get to the level cap.

Not sure what I want to play now.  Been trying to find a group to fight the Behemoth crossover in Monster Hunter World, but every group seems to die insanely fast, even with me doing nothing but healing (been running a Light Bowgun with max level Wide-Range so my potions work on everyone).  SFV final yesterday at EVO was insanely good, with Problem X from the UK winning with Bison (against Tokido), making him only the 2nd UKer to win EVO in any game (last one in 2008), and they announced that the last 2 characters from this season, G and Sagat, would be released today.  Of course, that release comes with a hefty 13.4GB patch which is taking forever to download.

Gaming General / Re: Hearthstone?
« on: August 05, 2018, 12:05:10 AM »
I've been off and on playing the original Decipher Star Wars CCG for 21 years or so (I'm even in the middle of creating a card for the community to use), so I've never been tempted to pick up Hearthstone (or any other CCG) despite how popular it is. 

Gaming General / Re: General gaming chatter
« on: July 30, 2018, 02:41:03 PM »
Mr. World Record Holder notice me senpai ;).  I bet the culture of speedrunning has changed a whole bunch since then.  Now everyone wants to get a world record in something, so it's kinda surprising no one has taken it from you yet.

Gaming General / Re: An Octet of Septs: A D2 story
« on: July 28, 2018, 10:42:31 AM »
This is a fun read just for the names :D.  Congrats!

Gaming General / Re: General gaming chatter
« on: July 28, 2018, 12:14:45 AM »
After finishing Bloodborne again, I realized that I had never once built a character to use the Moonlight Greatsword in any souls game, even though I've beaten all of them 4+ times (they tend to need high strength and magic/arcane which is just not a combo I've done).  So I started a new character and rushed to Ludwig as fast as I could.  Yep, it was worth it, if only for the transform animation.

Only thing I'm debating is whether or not I want to deal with the Defiled Chalice again in order to get to the last dungeon to farm for the best gems and runes.  As cool as the sword is, it doesn't save me from being one-shot by almost everything in there.

Gaming General / Re: General gaming chatter
« on: July 17, 2018, 03:48:06 PM »
Finally got around to replaying Bloodborne + DLC since I hadn't played Old Hunters.  Waited until the very end game to start it, which helped a lot with the advertised extreme difficulty.  Only 1 death to Orphan of Kos while I learned the parry timing, otherwise all first-time kills.  Unfortunately, I screwed up and was "going too fast" and missed the cutoff for getting the Holy Moonlight Sword from Ludwig's corpse, so I have to go through half of NG+ to get the last trophy for getting all weapons (luckily Ludwig is the first boss in the DLC).

General Discussion / Re: Update Lego Thread
« on: July 05, 2018, 08:26:16 PM »
- Middle daughter (10) is showing signs of Autism or OCD.

I might be able to help with this, being Autistic myself (and having a 9 yr old nephew with it), if you have any questions.

Mass Effect / Re: All your Base Belongs to Me.
« on: June 28, 2018, 08:26:54 PM »
End Game Impressions (finished game, 100% on all colonies, all loyalty missions done, 75%-ish achievements so far)

1. Post-Final Battle ending was the most fleshed-out of any Mass Effect game, very similar to DA:O or DA:I.  Apparently there are dwarves on board too, since you get an email from a certain DA2/DA:I character during the ending.  "A great story, pathfinder.  I'll write a book about this one day.  V. Tethras"
2. End-game area looks beautiful.
3. Probably related to the loyalty missions, but the entire crew shows up at the end to help out, plus all the factions helping out before that.  Pretty great job overall of making it seem like a team effort.
4. Was pleasantly surprised by what they did with your twin.
5. Crew as a whole sufficiently fleshed out.  Probably liked Liam the least, but he's not toooooo bad.  Was kinda surprised by the ACTUAL nudity in the love scene with Peebee.  Also "romanced" the reporter Keri and that one Angaran museum lady (you know, for the achievement...), although neither one of those go anywhere.
6. Didn't try "respec"-ing until post-game, but it's actually pretty cheap to do, which is nice since there's an achievement for getting to lvl 6 in each template which require a certain number of skill points in specific trees.  Only 20 credits for the first, 520 for the 2nd, 1020 for the 3rd, etc.. 

1. Final battle was really, really easy, but it probably should've been since I was lvl 62 with overpowered gear.  Had abilities and mods that regen-ed 25% of my shields every time I killed an enemy, every time I emptied a clip, and the bar starts regen-ing immediately upon using any tech power, and armor with 44 damage resistance.  They could not hurt me unless I just stood there for 30 seconds in the open, and the sequence didn't have any major decisions to make, it was just straight fighting a whole bunch of mobs.
2. A whole lot left up to a sequel that will never come.  Most of the choices don't seem to really matter that much within this game.
3. Pop-in issues got worse and worse throughout the game.  Sometimes the floor on the Tempest wouldn't load and I'd fall through it into space.  Good times.

Mass Effect / Re: All your Base Belongs to Me.
« on: June 26, 2018, 02:19:51 AM »
Mid-Game Impressions (about 60 hrs in):

1. Very thankful they removed most ways in which the Mako could be annoying.  If you drive off a cliff, or leave the map, you just appear in a safe spot, no "game over".  Much nicer knowing I can go full speed at all times.  Also, low-grav moon was fun.
2. The repeatable quests are fairly cleverly disguised, as there are multiple lines of dialogue for each set.  I didn't know that's what they were until I had completed 4-5 of them.  Thankfully they are nowhere close to being necessary to hitting 100% on each planet.
3. Besides a few exceptions, most characters (even the human ones) look way better than when it first came out.
4. Romanced Peebee.  She charmed me.  Not sure if this happens anyway, but after I romanced her, her Banter in the Mako immediately started adding sexual references, in stride with wherever the conversation had been going with the 3rd party member.  The Mako banter overall is pretty solid.
5. Jaal is pretty great.

1. Really, really sucks that you cannot skip the landing/taking off animations of your ship.  These are required 15-20 second cutscenes that have to play every time you land or take off.  For a while this wasn't an issue, as I sat on each planet for quite a while, but once I started doing all the cross-planet quests it dragged on quite a lot.
2. Loyalty missions were all fine, but not spectacular.  Think I still prefer earlier games where you had entire missions to recruit people, as here I got the whole squad very quickly.  Having a recruiting AND loyalty mission like in ME2 gave you at least 2 missions dedicated to each person's problems/identity.
3. Hey, I can jump now!  Oh wait, I HAVE to jump almost everywhere, because Ryder finds it difficult to walk up 1 ft steps or stairs.  His own personal acceleration in WALKING is somehow slower than the Mako, so every time he hits a pebble he stops in his tracks and takes a few seconds to start moving again (thankfully most of the civilized areas are free of obstructions).

General Discussion / Re: Update Lego Thread
« on: June 21, 2018, 04:16:20 PM »
I've been somewhat intentionally unemployed for the last 11 months, though I have been looking around for better jobs lately.  Quit my last job after realizing how unhappy I was, due to massive cuts dumping way too much customer service responsibility on me while also coming to terms with being on the Autism spectrum (thanks in part to my nephew being diagnosed).  It seems obvious now how bad that job was for me personally.  That's not to say having the freedom to be unemployed for a while, living very cheaply off of savings, is completely fantastic, as all of my friends and family NEVER wanted to talk about work while I was working but now that's all they ever want to ask me, so somehow not working can still be stressful.  Depression and Anxiety go hand-in-hand with Autism due to the obvious social problems, but since it's the only way I've ever felt, I can't say it's any worse than what some of ya'll are going through right now.  I still play games regularly as my primary hobby, also played in and now run a 5E D&D campaign, but otherwise I stay pretty detached from the world as a whole, using mostly just Youtube and Twitch as my connections to what's happening out there.  Hope ya'll are doing well.

Mass Effect / Re: All your Base Belongs to Me.
« on: June 20, 2018, 11:35:55 PM »
Initial Impressions (about 15 hrs in)

1. First-Person animations of flying between and within systems to each planet are cool.
2. Party members seem pretty likable.  Tough choice who to romance first.
3. Voice acting talent still high-caliber. 
4. Still able to pick out and use my favorite weapons from ME3.

1. Vast open spaces that require the use of the Mako are fun for a bit, but get incredibly tedious after a while.  I actually liked The Hissing Wastes in DA:I, but that was the exception there in being the only area you really wanted a mount for, and it was a quiet desert at nighttime so the sparseness added to the atmosphere.  Here every area (so far at least) is big and sparse.
2. Having all abilities be available is pretty pointless when you're only allowed to use 3 abilities at any one time
3. Tutorials are terrible, took me a while to understand the difference between Research and Development, or how to drive the Mako (I never saw a message about the 6-wheel drive mode, had to look it up in the menus).
4. Even more real-timed quests that reward me for NOT playing the game.  I unlocked the miners and scientists first so I'll be able to research and make almost every weapon/armor by just logging in and collecting every 45 minutes. 

Mass Effect / Re: Mass Effect Andromeda *Spoilers Thread*
« on: June 18, 2018, 02:27:09 PM »
Picked this up today since it was on the PSN sale for $7.49.  Don't think I could be that disappointed with it considering the price.

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