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Messages - maxbeedo

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Gaming General / Re: General gaming chatter
« on: May 23, 2018, 12:02:23 PM »
Next up: Tales of Berseria

I'm so sorry.

My expectations aren't high.  I played Tales of Xillia 1 and 2 and they had surprisingly strong character development (like, some of the best in any game).  If Berseria has the same, it'll at least be a welcome change from MHW that has 0 story or character development. 

Gaming General / Re: General gaming chatter
« on: May 23, 2018, 03:01:17 AM »
Well, I've been plowing through Monster Hunter despite my problems with it, as I tend to do with most games.  Several monsters still have the problem of you never knowing if they are just moving or if they are "charging/making their entire frame a hitbox", but the Elder Dragon fights near the end don't have this problem as much and were quite fun.  The game still has zero story, and it's still 100% a grind-fest, with less than 30 monsters, most of which are palette swaps or extremely similar to each other, but at least the weapon movesets are fun, and you start getting a weapon/armor customization later in the game letting you add skill gems for bonus effects.  It's doubtful I'll continue all the way to Hunter Rank 100 though since I'm only Rank 50 now (after about 140 hours) and there are NO NEW MONSTERS to face past Rank 15 other than "tempered" varieties which basically just means they have more health/damage.

Next up: Tales of Berseria

Gaming General / Re: Backlog
« on: May 11, 2018, 02:34:12 PM »
I do a pretty decent job not getting too far behind, mainly because I have a lot of buyer's remorse when I buy a game at full or near full price and don't get to it right away, and it's like $10 when I play it instead of $60.  This used to be kinda hard but now I have very few friends that play any games, and basically none that play the games that I do, so being part of the initial launch zeitgeist doesn't matter much and I can wait until they're cheaper.  I do have a lot of free games that came with my consoles or from PS+ that it bothers me that I haven't played, even if I never planned to play them. 

Gaming General / Re: General gaming chatter
« on: May 07, 2018, 11:56:14 PM »
Sadly Nintendo hasn't really done a good job maintaining relationships with the companies that make most of the JRPGs, so it's been slim pickings since the SNES.  Project Octopath Traveler will be coming out on the Switch in July though, and that looks really promising if you like 16-bit aesthetics (same director as Bravely Default).

Been playing Monster Hunter World for the last week or so.  So far, not very fun.  The story is extremely minimal, it's very much a grindy, repetitive loot/combat fest.  The movesets of the weapons are interesting, and the world is colorful and dense, but combat in general is really slow, and your animations on being hit are rage-inducing game-killing soliloquies where a big monster's entire frame turns into a hitbox instantaneously as it decides to move somewhere near you and hits you (sometimes the animations between just moving and "charging" you are identical, one will harm you, the other won't), sometimes even if they clearly missed you, and you fly backwards and do about 10 rolls and wake up stunned, meaning you can't play the game for about 20 seconds.  And this can happen 10-20 times per fight unless you play perfectly.  Hitboxes are a big problem, and while the Souls games had a few enemies with this problem of them deciding to charge and do massive damage with the tip of their toes or wings or whatever, they were the rare exception there, whereas here it's literally every fucking monster.  I haven't had many problems actually completing quests (haven't failed any yet out of the 70 I've done), but it feels like they all take 4x as long as they should since every step, every swing, every animation you take is at a snail's pace, no matter what weapon I try.  You can't use items or run unless you completely holster your weapon and wait 3-5 seconds.  That's fucking ridiculous.  The trophy guide says "minimum 300 hours to platinum", which might be on the low side.  Everything seems to be designed to be a waste of time.  It got massively popular because it's multiplayer focused (and the first Monster Hunter game on a non-portable console in a while), but everything seems more fun in co-op than it actually is. 

Mass Effect / Re: Still a Mess
« on: April 30, 2018, 10:24:34 PM »
Good luck with finishing it.  I haven't picked it up after hearing they weren't going to bother fixing it.  I'm hoping Anthem will "succeed marginally", as in do just well enough to keep them afloat, but not good enough to have them spend 3-4-5 years on it, as I'm rather looking forward to DA4.

Gaming General / Re: General gaming chatter
« on: April 25, 2018, 03:09:57 AM »
Picked up Yakuza Kiwami last week (the remake of Yakuza 1 from the PS2), figured I'd at least try to catch up a bit in the series now that 6 has come out.  The improvements they added from 0 help a lot in keeping it interesting, with all of the fighting styles intact, and some of the better mini-games.  The story is much simpler and shorter, but the pricetag was correspondingly lower (base is $30, but it's on sale for $18 on PSN right now).

Speaking of PSN sales, there's some decent stuff on sale this week.  Monster Hunter World for $45 and Tales of Berseria for $20 peaked my interest.  Nice of them to put a sale on considering this week has been all about God of War, which has never really interested me.

Gaming General / Re: General gaming chatter
« on: April 13, 2018, 10:31:11 PM »
Looks like the Golden Shadaloo Soldier quest comes back on April 12th with a payout of 18K after entry fees if you're concerned about fight money, but yeah, I too, wish that SFV had unique character intros and such.

Even if there were 10 GSSs every week (there hasn't been one for over 2 months) that wouldn't be enough to pay for what's available.  The one this week also seemed to be invincible during various regular moves and his forward dash (he dashed forward through fireballs, my crouching MK passed through him while he whiffed a crouching MP, etc.), and can combo overhead dive kick into multiple dash punches into uppercut (over 40% health).  It's basically betting against the house. 

Gaming General / Re: General gaming chatter
« on: April 06, 2018, 12:20:48 PM »
Yeah, I saw, although the changes to fight money and the lack of new ways to earn it have made me somewhat salty.  Saying "everything can be earned in-game" is pointless if no one will ever earn enough to buy half of what they put out.  0.9% of players have earned 1 million fight money, and 1.4 million is needed to unlock the 14 characters they've put out so far (plus another million+ for stages, million+ for costumes, etc.).  Halving all fight money earnings through missions and completely removing all fight money earned through trials, survival and story mode was a giant smack to the face saying "yeah, we lied, buy everything with real money or get out."  I've mostly gone back to playing CvS2, since that game is much deeper, has more characters, and has a lot of little touches like special intros that show some characterization.

Gaming General / Re: General gaming chatter
« on: April 02, 2018, 10:53:00 PM »
Haven't been playing anything new lately.  Dragon's Dogma: Dark Arisen was on sale on PS4, a game I already platinumed on PS3, but felt like playing it again so I've been going through that with a different playstyle.  The classes and combat in that game are just plain fun.  First time I was all martial/strength switching between Fighter/Warrior/Magick Knight/Assassin, this time I've been mostly spellcasting, summoning giant tornados to throw enemies around, dropping meteors left and right, and now just switched to Magick Archer after having used mostly Sorcerer to boost magic so my DPS is ridiculous.  Been one-shotting 2-3 boss enemies with one casting of Ricochet Hunter, which is like the old pre-1.10 D2 Pierce+Guided Arrow on crack.  I really, really want Capcom to give this series another go, and it's been 5+ years.  Dragon's Dogma Online is still Japan-only and will never get localized, and the PC port for DD:DA sold really well for them.  The director did say he has a new game to announce this year, but most people are expected a return to Devil May Cry since he directed 2-4.

Gaming General / Re: General gaming chatter
« on: March 08, 2018, 03:29:13 PM »
Finished Planescape: Torment.  Pretty trippy, I can see where the ideas for Kreia from KOTOR2 came from, and how most of the descriptions of D&D planar locations this game shows haven't changed at all in 20 years (though the next 2 books for 5E will be focused on the Planes).

PCs / Re: Need New Desk Chair for PC Gaming - Recommendations Please
« on: March 05, 2018, 10:56:43 AM »
I bought this Clutch chair 2 months ago and it's been almost too good, as I rarely want to get up.  It leans back pretty well so I can kick my feet up if I want.

Gaming General / Re: General gaming chatter
« on: March 01, 2018, 08:12:24 PM »
I've watched a couple streamers play it.  I beat it like 10 times as a kid and seeing that the remake has basically 0 new content (and that it's $40) made it an easy pass for me.  It does at least have some decent new cutscenes between the characters whenever sleeping at an inn.

General Discussion / Re: Do you drive with one foot or two?
« on: February 28, 2018, 12:40:11 PM »
Always one foot for me.  I don't need to lift my Size 16 foot to hit the brakes, I can just pivot it one way or the other to hit either pedal (with my heel on the floor). 

Gaming General / Re: General gaming chatter
« on: February 22, 2018, 02:24:27 AM »
If anyone has any good tips about Planescape: Torment I'd welcome them, as I'm not sure I'll have a lot of fun playing it, but I need it for inspiration for the D&D planar campaign I'm writing.

Int and Wis are key stats for getting the best possible ending as well as accessing a lot of quests.

Although there is combat it is a less combat focused game than the BG series. Early on combat is quite tough until you've recruited additional characters. I advise acquiring Dakon asap.

Dakon has been acquired.  I like that beyond the "tutorial" combat at the beginning the game in the opening is mostly talking, and you get quite a lot of XP by talking.  Rewarding the player for exploring its characters and lore is something more games should do.

Music / Re: Podcasts?
« on: February 21, 2018, 04:13:26 PM »
I mostly listen to gaming podcasts:

Easy Allies -  The former crew now independent.  They actually have multiple podcasts, though this is their main one that covers gaming news.  "Frame Trap" covers in-depth into the games they are playing (very long freeform discussions), Friend Code covers Nintendo and their games, and Reaction Shots covers movies/TV.
Retronauts -  They've been going for over 10 years, first as part of, now independent.  They mostly cover older games or companies that are forgotten now.
Co-optional Podcast - On TotalBiscuit's Youtube channel.  The quality has dipped over the years but it's fun to watch Dodger and Jesse derail the show so much just to piss TB off.  They have some interesting guests on sometimes and cover the week's gaming releases at the end.
Axe of the Blood God -  Usgamer's RPG podcast hosted by Kat Bailey and Nadia Oxford (yes, a gaming podcast hosted by 2 ladies)
Transporter Room 3 - IGN's Star Trek podcast.  I haven't listened to it much lately due to them trying very hard to like Star Trek Discovery, but they do know quite a bit about the series and can make you laugh at some of the worst ST episodes.

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